SDL: Sync SDL3 wiki -> header (fbe73)

From fbe7301aba5d03332a428244ea572984000e747a Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 25 Feb 2024 23:55:23 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_render.h |  9 ++++++---
 include/SDL3/SDL_video.h  | 11 +++++++----
 2 files changed, 13 insertions(+), 7 deletions(-)

diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 2d09319b3af5..b02361cf7f5c 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -344,13 +344,16 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer *renderer, SDL_Rend
  *   SDL_COLORSPACE_SRGB.
  * - `SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN`: true if the output colorspace is
  *   SDL_COLORSPACE_SRGB_LINEAR and the renderer is showing on a display with
- *   HDR enabled. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ *   HDR enabled. This property can change dynamically when
+ *   SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  * - `SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT`: the value of SDR white in the
  *   SDL_COLORSPACE_SRGB_LINEAR colorspace. When HDR is enabled, this value is
- *   automatically multiplied into the color scale. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ *   automatically multiplied into the color scale. This property can change
+ *   dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  * - `SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT`: the additional high dynamic range
  *   that can be displayed, in terms of the SDR white point. When HDR is not
- *   enabled, this will be 1.0. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ *   enabled, this will be 1.0. This property can change dynamically when
+ *   SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  * - `SDL_PROP_RENDERER_D3D9_DEVICE_POINTER`: the IDirect3DDevice9 associated
  *   with the renderer
  * - `SDL_PROP_RENDERER_D3D11_DEVICE_POINTER`: the ID3D11Device associated
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 77a03cf81d37..7482e255475a 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -355,15 +355,18 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetPrimaryDisplay(void);
  *
  * The following read-only properties are provided by SDL:
  *
- * - `SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN`: true if the display has HDR 
- *   headroom above the SDR white point. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ * - `SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN`: true if the display has HDR
+ *   headroom above the SDR white point. This property can change dynamically
+ *   when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  * - `SDL_PROP_DISPLAY_SDR_WHITE_POINT_FLOAT`: the value of SDR white in the
  *   SDL_COLORSPACE_SRGB_LINEAR colorspace. On Windows this corresponds to the
  *   SDR white level in scRGB colorspace, and on Apple platforms this is
- *   always 1.0 for EDR content. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ *   always 1.0 for EDR content. This property can change dynamically when
+ *   SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  * - `SDL_PROP_DISPLAY_HDR_HEADROOM_FLOAT`: the additional high dynamic range
  *   that can be displayed, in terms of the SDR white point. When HDR is not
- *   enabled, this will be 1.0. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
+ *   enabled, this will be 1.0. This property can change dynamically when
+ *   SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
  *
  * \param displayID the instance ID of the display to query
  * \returns a valid property ID on success or 0 on failure; call