SDL: Sync wiki -> header (46919)

From 46919b1e8efb9cf0fb902ea9584b57a0d13b51cd Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 28 Jul 2021 16:11:06 +0000
Subject: [PATCH] Sync wiki -> header

---
 include/SDL_surface.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/include/SDL_surface.h b/include/SDL_surface.h
index c79e0de8ed..0373be7158 100644
--- a/include/SDL_surface.h
+++ b/include/SDL_surface.h
@@ -388,9 +388,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
 /**
  * Set the color key (transparent pixel) in a surface.
  *
- * The color key defines a pixel value that will be treated as transparent in
- * a blit. It is a pixel of the format used by the surface, as generated by
- * SDL_MapRGB().
+ * E.g. Set cyan pixals to transparentThe color key defines a pixel value that
+ * will be treated as transparent in a blit. It is a pixel of the format used
+ * by the surface, as generated by SDL_MapRGB().
  *
  * RLE acceleration can substantially speed up blitting of images with large
  * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details.