From 856c87fc2ee8dc5ea0edf74ab62a9a74b440e494 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 24 Jul 2021 17:32:05 +0000
Subject: [PATCH] Sync wiki -> header
---
include/SDL_mouse.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/SDL_mouse.h b/include/SDL_mouse.h
index 6375c5f3a..8fbe38f8a 100644
--- a/include/SDL_mouse.h
+++ b/include/SDL_mouse.h
@@ -150,8 +150,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
*
* This function generates a mouse motion event.
*
- * Note that this function will appear to succeed, but not actually move
- * the mouse when used over Microsoft Remote Desktop.
+ * Note that this function will appear to succeed, but not actually move the
+ * mouse when used over Microsoft Remote Desktop.
*
* \param window the window to move the mouse into, or NULL for the current
* mouse focus
@@ -171,8 +171,8 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
* A failure of this function usually means that it is unsupported by a
* platform.
*
- * Note that this function will appear to succeed, but not actually move
- * the mouse when used over Microsoft Remote Desktop.
+ * Note that this function will appear to succeed, but not actually move the
+ * mouse when used over Microsoft Remote Desktop.
*
* \param x the x coordinate
* \param y the y coordinate