SDL: Try not forcing activation when grabbing the mouse in fullscreen windows

From d40627851301aabf76a1d8acec7edb9ad675042d Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 17 Mar 2022 17:01:36 -0700
Subject: [PATCH] Try not forcing activation when grabbing the mouse in
 fullscreen windows

---
 src/video/windows/SDL_windowswindow.c | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 36bda16c4cf..ccf4920251e 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -858,12 +858,6 @@ void
 WIN_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
 {
     WIN_UpdateClipCursor(window);
-
-    if (grabbed &&
-        (window->flags & SDL_WINDOW_FULLSCREEN) &&
-        (window->flags & SDL_WINDOW_SHOWN)) {
-        WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE);
-    }
 }
 
 void