SDL_ttf: Fix build of test program: glfont and showfont

From 939475d20dad2f5689cddd77d59a21e67ed34d91 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Fri, 27 Jan 2023 13:46:34 +0100
Subject: [PATCH] Fix build of test program: glfont and showfont

---
 glfont.c   | 6 +++---
 showfont.c | 6 +++---
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/glfont.c b/glfont.c
index d9f3277..3cdf2af 100644
--- a/glfont.c
+++ b/glfont.c
@@ -406,13 +406,13 @@ int main(int argc, char *argv[])
     while (!done) {
         while (SDL_PollEvent(&event)) {
             switch (event.type) {
-                case SDL_MOUSEMOTION:
+                case SDL_EVENT_MOUSE_MOTION:
                 x = event.motion.x - w/2;
                 y = event.motion.y - h/2;
                 break;
 
-                case SDL_KEYDOWN:
-                case SDL_QUIT:
+                case SDL_EVENT_KEY_DOWN:
+                case SDL_EVENT_QUIT:
                 done = 1;
                 break;
                 default:
diff --git a/showfont.c b/showfont.c
index 3128019..a4497ef 100644
--- a/showfont.c
+++ b/showfont.c
@@ -343,7 +343,7 @@ int main(int argc, char *argv[])
             continue;
         }
         switch (event.type) {
-            case SDL_MOUSEBUTTONDOWN:
+            case SDL_EVENT_MOUSE_BUTTONDOWN:
                 scene.messageRect.x = event.button.x - text->w/2;
                 scene.messageRect.y = event.button.y - text->h/2;
                 scene.messageRect.w = text->w;
@@ -351,8 +351,8 @@ int main(int argc, char *argv[])
                 draw_scene(renderer, &scene);
                 break;
 
-            case SDL_KEYDOWN:
-            case SDL_QUIT:
+            case SDL_EVENT_KEY_DOWN:
+            case SDL_EVENT_QUIT:
                 done = 1;
                 break;
             default: