From d9ba6e9321f8953dfcc81ab96680c15f7c00d7e2 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 11 Jan 2023 21:48:24 -0800
Subject: [PATCH] More SDL3 cleanup, added SDL_ttf xcframework for Apple
platform
---
CHANGES.txt | 98 +-
Xcode/SDL/SDL3.xcframework/Info.plist | 80 +
.../CMake/sdl3-config-version.cmake | 48 +
.../SDL3.framework/CMake/sdl3-config.cmake | 64 +
.../ios-arm64/SDL3.framework/Headers/SDL.h | 80 +
.../SDL3.framework/Headers/SDL_assert.h | 318 +
.../SDL3.framework/Headers/SDL_atomic.h | 413 +
.../SDL3.framework/Headers/SDL_audio.h | 1254 ++
.../SDL3.framework/Headers/SDL_begin_code.h | 202 +
.../SDL3.framework/Headers/SDL_bits.h | 124 +
.../SDL3.framework/Headers/SDL_blendmode.h | 196 +
.../SDL3.framework/Headers/SDL_clipboard.h | 139 +
.../SDL3.framework/Headers/SDL_close_code.h | 40 +
.../SDL3.framework/Headers/SDL_copying.h | 20 +
.../SDL3.framework/Headers/SDL_cpuinfo.h | 382 +
.../SDL3.framework/Headers/SDL_egl.h | 2352 +++
.../SDL3.framework/Headers/SDL_endian.h | 346 +
.../SDL3.framework/Headers/SDL_error.h | 161 +
.../SDL3.framework/Headers/SDL_events.h | 1126 ++
.../SDL3.framework/Headers/SDL_filesystem.h | 147 +
.../SDL3.framework/Headers/SDL_gamepad.h | 1081 ++
.../SDL3.framework/Headers/SDL_guid.h | 98 +
.../SDL3.framework/Headers/SDL_haptic.h | 1339 ++
.../SDL3.framework/Headers/SDL_hidapi.h | 449 +
.../SDL3.framework/Headers/SDL_hints.h | 2578 +++
.../SDL3.framework/Headers/SDL_init.h | 184 +
.../SDL3.framework/Headers/SDL_intrin.h | 121 +
.../SDL3.framework/Headers/SDL_joystick.h | 987 ++
.../SDL3.framework/Headers/SDL_keyboard.h | 351 +
.../SDL3.framework/Headers/SDL_keycode.h | 356 +
.../SDL3.framework/Headers/SDL_loadso.h | 113 +
.../SDL3.framework/Headers/SDL_locale.h | 101 +
.../SDL3.framework/Headers/SDL_log.h | 402 +
.../SDL3.framework/Headers/SDL_main.h | 307 +
.../SDL3.framework/Headers/SDL_main_impl.h | 201 +
.../SDL3.framework/Headers/SDL_messagebox.h | 191 +
.../SDL3.framework/Headers/SDL_metal.h | 113 +
.../SDL3.framework/Headers/SDL_misc.h | 77 +
.../SDL3.framework/Headers/SDL_mouse.h | 483 +
.../SDL3.framework/Headers/SDL_mutex.h | 547 +
.../SDL3.framework/Headers/SDL_name.h | 31 +
.../SDL3.framework/Headers/SDL_oldnames.h | 669 +
.../SDL3.framework/Headers/SDL_opengl.h | 2123 +++
.../SDL3.framework/Headers/SDL_opengl_glext.h | 13209 ++++++++++++++++
.../SDL3.framework/Headers/SDL_opengles.h | 39 +
.../SDL3.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 656 +
.../Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../Headers/SDL_opengles2_gl2platform.h | 27 +
.../Headers/SDL_opengles2_khrplatform.h | 311 +
.../SDL3.framework/Headers/SDL_pixels.h | 619 +
.../SDL3.framework/Headers/SDL_platform.h | 63 +
.../Headers/SDL_platform_defines.h | 210 +
.../SDL3.framework/Headers/SDL_power.h | 85 +
.../SDL3.framework/Headers/SDL_quit.h | 58 +
.../SDL3.framework/Headers/SDL_rect.h | 374 +
.../SDL3.framework/Headers/SDL_render.h | 1591 ++
.../SDL3.framework/Headers/SDL_revision.h | 5 +
.../SDL3.framework/Headers/SDL_rwops.h | 809 +
.../SDL3.framework/Headers/SDL_scancode.h | 436 +
.../SDL3.framework/Headers/SDL_sensor.h | 277 +
.../SDL3.framework/Headers/SDL_shape.h | 155 +
.../SDL3.framework/Headers/SDL_stdinc.h | 782 +
.../SDL3.framework/Headers/SDL_surface.h | 883 ++
.../SDL3.framework/Headers/SDL_system.h | 621 +
.../SDL3.framework/Headers/SDL_syswm.h | 387 +
.../SDL3.framework/Headers/SDL_thread.h | 419 +
.../SDL3.framework/Headers/SDL_timer.h | 198 +
.../SDL3.framework/Headers/SDL_touch.h | 146 +
.../SDL3.framework/Headers/SDL_version.h | 161 +
.../SDL3.framework/Headers/SDL_video.h | 2049 +++
.../SDL3.framework/Headers/SDL_vulkan.h | 215 +
.../ios-arm64/SDL3.framework/Info.plist | Bin 0 -> 857 bytes
.../ios-arm64/SDL3.framework/License.txt | 19 +
.../ios-arm64/SDL3.framework/ReadMe.txt | 44 +
.../ios-arm64/SDL3.framework/SDL3 | Bin 0 -> 1125160 bytes
.../ios-arm64/SDL3.framework/default.metallib | Bin 0 -> 21904 bytes
.../CMake/sdl3-config-version.cmake | 48 +
.../SDL3.framework/CMake/sdl3-config.cmake | 64 +
.../SDL3.framework/Headers/SDL.h | 80 +
.../SDL3.framework/Headers/SDL_assert.h | 318 +
.../SDL3.framework/Headers/SDL_atomic.h | 413 +
.../SDL3.framework/Headers/SDL_audio.h | 1254 ++
.../SDL3.framework/Headers/SDL_begin_code.h | 202 +
.../SDL3.framework/Headers/SDL_bits.h | 124 +
.../SDL3.framework/Headers/SDL_blendmode.h | 196 +
.../SDL3.framework/Headers/SDL_clipboard.h | 139 +
.../SDL3.framework/Headers/SDL_close_code.h | 40 +
.../SDL3.framework/Headers/SDL_copying.h | 20 +
.../SDL3.framework/Headers/SDL_cpuinfo.h | 382 +
.../SDL3.framework/Headers/SDL_egl.h | 2352 +++
.../SDL3.framework/Headers/SDL_endian.h | 346 +
.../SDL3.framework/Headers/SDL_error.h | 161 +
.../SDL3.framework/Headers/SDL_events.h | 1126 ++
.../SDL3.framework/Headers/SDL_filesystem.h | 147 +
.../SDL3.framework/Headers/SDL_gamepad.h | 1081 ++
.../SDL3.framework/Headers/SDL_guid.h | 98 +
.../SDL3.framework/Headers/SDL_haptic.h | 1339 ++
.../SDL3.framework/Headers/SDL_hidapi.h | 449 +
.../SDL3.framework/Headers/SDL_hints.h | 2578 +++
.../SDL3.framework/Headers/SDL_init.h | 184 +
.../SDL3.framework/Headers/SDL_intrin.h | 121 +
.../SDL3.framework/Headers/SDL_joystick.h | 987 ++
.../SDL3.framework/Headers/SDL_keyboard.h | 351 +
.../SDL3.framework/Headers/SDL_keycode.h | 356 +
.../SDL3.framework/Headers/SDL_loadso.h | 113 +
.../SDL3.framework/Headers/SDL_locale.h | 101 +
.../SDL3.framework/Headers/SDL_log.h | 402 +
.../SDL3.framework/Headers/SDL_main.h | 307 +
.../SDL3.framework/Headers/SDL_main_impl.h | 201 +
.../SDL3.framework/Headers/SDL_messagebox.h | 191 +
.../SDL3.framework/Headers/SDL_metal.h | 113 +
.../SDL3.framework/Headers/SDL_misc.h | 77 +
.../SDL3.framework/Headers/SDL_mouse.h | 483 +
.../SDL3.framework/Headers/SDL_mutex.h | 547 +
.../SDL3.framework/Headers/SDL_name.h | 31 +
.../SDL3.framework/Headers/SDL_oldnames.h | 669 +
.../SDL3.framework/Headers/SDL_opengl.h | 2123 +++
.../SDL3.framework/Headers/SDL_opengl_glext.h | 13209 ++++++++++++++++
.../SDL3.framework/Headers/SDL_opengles.h | 39 +
.../SDL3.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 656 +
.../Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../Headers/SDL_opengles2_gl2platform.h | 27 +
.../Headers/SDL_opengles2_khrplatform.h | 311 +
.../SDL3.framework/Headers/SDL_pixels.h | 619 +
.../SDL3.framework/Headers/SDL_platform.h | 63 +
.../Headers/SDL_platform_defines.h | 210 +
.../SDL3.framework/Headers/SDL_power.h | 85 +
.../SDL3.framework/Headers/SDL_quit.h | 58 +
.../SDL3.framework/Headers/SDL_rect.h | 374 +
.../SDL3.framework/Headers/SDL_render.h | 1591 ++
.../SDL3.framework/Headers/SDL_revision.h | 5 +
.../SDL3.framework/Headers/SDL_rwops.h | 809 +
.../SDL3.framework/Headers/SDL_scancode.h | 436 +
.../SDL3.framework/Headers/SDL_sensor.h | 277 +
.../SDL3.framework/Headers/SDL_shape.h | 155 +
.../SDL3.framework/Headers/SDL_stdinc.h | 782 +
.../SDL3.framework/Headers/SDL_surface.h | 883 ++
.../SDL3.framework/Headers/SDL_system.h | 621 +
.../SDL3.framework/Headers/SDL_syswm.h | 387 +
.../SDL3.framework/Headers/SDL_thread.h | 419 +
.../SDL3.framework/Headers/SDL_timer.h | 198 +
.../SDL3.framework/Headers/SDL_touch.h | 146 +
.../SDL3.framework/Headers/SDL_version.h | 161 +
.../SDL3.framework/Headers/SDL_video.h | 2049 +++
.../SDL3.framework/Headers/SDL_vulkan.h | 215 +
.../SDL3.framework/Info.plist | Bin 0 -> 837 bytes
.../SDL3.framework/License.txt | 19 +
.../SDL3.framework/ReadMe.txt | 44 +
.../SDL3.framework/SDL3 | Bin 0 -> 2484848 bytes
.../_CodeSignature/CodeResources | 1197 ++
.../SDL3.framework/default.metallib | Bin 0 -> 24698 bytes
.../macos-arm64_x86_64/SDL3.framework/Headers | 1 +
.../SDL3.framework/Resources | 1 +
.../macos-arm64_x86_64/SDL3.framework/SDL3 | 1 +
.../SDL3.framework/Versions/A/Headers/SDL.h | 80 +
.../Versions/A/Headers/SDL_assert.h | 318 +
.../Versions/A/Headers/SDL_atomic.h | 413 +
.../Versions/A/Headers/SDL_audio.h | 1254 ++
.../Versions/A/Headers/SDL_begin_code.h | 202 +
.../Versions/A/Headers/SDL_bits.h | 124 +
.../Versions/A/Headers/SDL_blendmode.h | 196 +
.../Versions/A/Headers/SDL_clipboard.h | 139 +
.../Versions/A/Headers/SDL_close_code.h | 40 +
.../Versions/A/Headers/SDL_copying.h | 20 +
.../Versions/A/Headers/SDL_cpuinfo.h | 382 +
.../Versions/A/Headers/SDL_egl.h | 2352 +++
.../Versions/A/Headers/SDL_endian.h | 346 +
.../Versions/A/Headers/SDL_error.h | 161 +
.../Versions/A/Headers/SDL_events.h | 1126 ++
.../Versions/A/Headers/SDL_filesystem.h | 147 +
.../Versions/A/Headers/SDL_gamepad.h | 1081 ++
.../Versions/A/Headers/SDL_guid.h | 98 +
.../Versions/A/Headers/SDL_haptic.h | 1339 ++
.../Versions/A/Headers/SDL_hidapi.h | 449 +
.../Versions/A/Headers/SDL_hints.h | 2578 +++
.../Versions/A/Headers/SDL_init.h | 184 +
.../Versions/A/Headers/SDL_intrin.h | 121 +
.../Versions/A/Headers/SDL_joystick.h | 987 ++
.../Versions/A/Headers/SDL_keyboard.h | 351 +
.../Versions/A/Headers/SDL_keycode.h | 356 +
.../Versions/A/Headers/SDL_loadso.h | 113 +
.../Versions/A/Headers/SDL_locale.h | 101 +
.../Versions/A/Headers/SDL_log.h | 402 +
.../Versions/A/Headers/SDL_main.h | 307 +
.../Versions/A/Headers/SDL_main_impl.h | 201 +
.../Versions/A/Headers/SDL_messagebox.h | 191 +
.../Versions/A/Headers/SDL_metal.h | 113 +
.../Versions/A/Headers/SDL_misc.h | 77 +
.../Versions/A/Headers/SDL_mouse.h | 483 +
.../Versions/A/Headers/SDL_mutex.h | 547 +
.../Versions/A/Headers/SDL_name.h | 31 +
.../Versions/A/Headers/SDL_oldnames.h | 669 +
.../Versions/A/Headers/SDL_opengl.h | 2123 +++
.../Versions/A/Headers/SDL_opengl_glext.h | 13209 ++++++++++++++++
.../Versions/A/Headers/SDL_opengles.h | 39 +
.../Versions/A/Headers/SDL_opengles2.h | 52 +
.../Versions/A/Headers/SDL_opengles2_gl2.h | 656 +
.../Versions/A/Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../A/Headers/SDL_opengles2_gl2platform.h | 27 +
.../A/Headers/SDL_opengles2_khrplatform.h | 311 +
.../Versions/A/Headers/SDL_pixels.h | 619 +
.../Versions/A/Headers/SDL_platform.h | 63 +
.../Versions/A/Headers/SDL_platform_defines.h | 210 +
.../Versions/A/Headers/SDL_power.h | 85 +
.../Versions/A/Headers/SDL_quit.h | 58 +
.../Versions/A/Headers/SDL_rect.h | 374 +
.../Versions/A/Headers/SDL_render.h | 1591 ++
.../Versions/A/Headers/SDL_revision.h | 5 +
.../Versions/A/Headers/SDL_rwops.h | 809 +
.../Versions/A/Headers/SDL_scancode.h | 436 +
.../Versions/A/Headers/SDL_sensor.h | 277 +
.../Versions/A/Headers/SDL_shape.h | 155 +
.../Versions/A/Headers/SDL_stdinc.h | 782 +
.../Versions/A/Headers/SDL_surface.h | 883 ++
.../Versions/A/Headers/SDL_system.h | 621 +
.../Versions/A/Headers/SDL_syswm.h | 387 +
.../Versions/A/Headers/SDL_thread.h | 419 +
.../Versions/A/Headers/SDL_timer.h | 198 +
.../Versions/A/Headers/SDL_touch.h | 146 +
.../Versions/A/Headers/SDL_version.h | 161 +
.../Versions/A/Headers/SDL_video.h | 2049 +++
.../Versions/A/Headers/SDL_vulkan.h | 215 +
.../Resources/CMake/sdl3-config-version.cmake | 48 +
.../A/Resources/CMake/sdl3-config.cmake | 64 +
.../Versions/A/Resources/Info.plist | 50 +
.../Versions/A/Resources/License.txt | 19 +
.../Versions/A/Resources/ReadMe.txt | 44 +
.../Versions/A/Resources/default.metallib | Bin 0 -> 21968 bytes
.../SDL3.framework/Versions/A/SDL3 | Bin 0 -> 3235440 bytes
.../Versions/A/_CodeSignature/CodeResources | 955 ++
.../SDL3.framework/Versions/Current | 1 +
.../CMake/sdl3-config-version.cmake | 48 +
.../SDL3.framework/CMake/sdl3-config.cmake | 64 +
.../tvos-arm64/SDL3.framework/Headers/SDL.h | 80 +
.../SDL3.framework/Headers/SDL_assert.h | 318 +
.../SDL3.framework/Headers/SDL_atomic.h | 413 +
.../SDL3.framework/Headers/SDL_audio.h | 1254 ++
.../SDL3.framework/Headers/SDL_begin_code.h | 202 +
.../SDL3.framework/Headers/SDL_bits.h | 124 +
.../SDL3.framework/Headers/SDL_blendmode.h | 196 +
.../SDL3.framework/Headers/SDL_clipboard.h | 139 +
.../SDL3.framework/Headers/SDL_close_code.h | 40 +
.../SDL3.framework/Headers/SDL_copying.h | 20 +
.../SDL3.framework/Headers/SDL_cpuinfo.h | 382 +
.../SDL3.framework/Headers/SDL_egl.h | 2352 +++
.../SDL3.framework/Headers/SDL_endian.h | 346 +
.../SDL3.framework/Headers/SDL_error.h | 161 +
.../SDL3.framework/Headers/SDL_events.h | 1126 ++
.../SDL3.framework/Headers/SDL_filesystem.h | 147 +
.../SDL3.framework/Headers/SDL_gamepad.h | 1081 ++
.../SDL3.framework/Headers/SDL_guid.h | 98 +
.../SDL3.framework/Headers/SDL_haptic.h | 1339 ++
.../SDL3.framework/Headers/SDL_hidapi.h | 449 +
.../SDL3.framework/Headers/SDL_hints.h | 2578 +++
.../SDL3.framework/Headers/SDL_init.h | 184 +
.../SDL3.framework/Headers/SDL_intrin.h | 121 +
.../SDL3.framework/Headers/SDL_joystick.h | 987 ++
.../SDL3.framework/Headers/SDL_keyboard.h | 351 +
.../SDL3.framework/Headers/SDL_keycode.h | 356 +
.../SDL3.framework/Headers/SDL_loadso.h | 113 +
.../SDL3.framework/Headers/SDL_locale.h | 101 +
.../SDL3.framework/Headers/SDL_log.h | 402 +
.../SDL3.framework/Headers/SDL_main.h | 307 +
.../SDL3.framework/Headers/SDL_main_impl.h | 201 +
.../SDL3.framework/Headers/SDL_messagebox.h | 191 +
.../SDL3.framework/Headers/SDL_metal.h | 113 +
.../SDL3.framework/Headers/SDL_misc.h | 77 +
.../SDL3.framework/Headers/SDL_mouse.h | 483 +
.../SDL3.framework/Headers/SDL_mutex.h | 547 +
.../SDL3.framework/Headers/SDL_name.h | 31 +
.../SDL3.framework/Headers/SDL_oldnames.h | 669 +
.../SDL3.framework/Headers/SDL_opengl.h | 2123 +++
.../SDL3.framework/Headers/SDL_opengl_glext.h | 13209 ++++++++++++++++
.../SDL3.framework/Headers/SDL_opengles.h | 39 +
.../SDL3.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 656 +
.../Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../Headers/SDL_opengles2_gl2platform.h | 27 +
.../Headers/SDL_opengles2_khrplatform.h | 311 +
.../SDL3.framework/Headers/SDL_pixels.h | 619 +
.../SDL3.framework/Headers/SDL_platform.h | 63 +
.../Headers/SDL_platform_defines.h | 210 +
.../SDL3.framework/Headers/SDL_power.h | 85 +
.../SDL3.framework/Headers/SDL_quit.h | 58 +
.../SDL3.framework/Headers/SDL_rect.h | 374 +
.../SDL3.framework/Headers/SDL_render.h | 1591 ++
.../SDL3.framework/Headers/SDL_revision.h | 5 +
.../SDL3.framework/Headers/SDL_rwops.h | 809 +
.../SDL3.framework/Headers/SDL_scancode.h | 436 +
.../SDL3.framework/Headers/SDL_sensor.h | 277 +
.../SDL3.framework/Headers/SDL_shape.h | 155 +
.../SDL3.framework/Headers/SDL_stdinc.h | 782 +
.../SDL3.framework/Headers/SDL_surface.h | 883 ++
.../SDL3.framework/Headers/SDL_system.h | 621 +
.../SDL3.framework/Headers/SDL_syswm.h | 387 +
.../SDL3.framework/Headers/SDL_thread.h | 419 +
.../SDL3.framework/Headers/SDL_timer.h | 198 +
.../SDL3.framework/Headers/SDL_touch.h | 146 +
.../SDL3.framework/Headers/SDL_version.h | 161 +
.../SDL3.framework/Headers/SDL_video.h | 2049 +++
.../SDL3.framework/Headers/SDL_vulkan.h | 215 +
.../tvos-arm64/SDL3.framework/Info.plist | Bin 0 -> 808 bytes
.../tvos-arm64/SDL3.framework/License.txt | 19 +
.../tvos-arm64/SDL3.framework/ReadMe.txt | 44 +
.../tvos-arm64/SDL3.framework/SDL3 | Bin 0 -> 1107928 bytes
.../SDL3.framework/default.metallib | Bin 0 -> 21904 bytes
.../CMake/sdl3-config-version.cmake | 48 +
.../SDL3.framework/CMake/sdl3-config.cmake | 64 +
.../SDL3.framework/Headers/SDL.h | 80 +
.../SDL3.framework/Headers/SDL_assert.h | 318 +
.../SDL3.framework/Headers/SDL_atomic.h | 413 +
.../SDL3.framework/Headers/SDL_audio.h | 1254 ++
.../SDL3.framework/Headers/SDL_begin_code.h | 202 +
.../SDL3.framework/Headers/SDL_bits.h | 124 +
.../SDL3.framework/Headers/SDL_blendmode.h | 196 +
.../SDL3.framework/Headers/SDL_clipboard.h | 139 +
.../SDL3.framework/Headers/SDL_close_code.h | 40 +
.../SDL3.framework/Headers/SDL_copying.h | 20 +
.../SDL3.framework/Headers/SDL_cpuinfo.h | 382 +
.../SDL3.framework/Headers/SDL_egl.h | 2352 +++
.../SDL3.framework/Headers/SDL_endian.h | 346 +
.../SDL3.framework/Headers/SDL_error.h | 161 +
.../SDL3.framework/Headers/SDL_events.h | 1126 ++
.../SDL3.framework/Headers/SDL_filesystem.h | 147 +
.../SDL3.framework/Headers/SDL_gamepad.h | 1081 ++
.../SDL3.framework/Headers/SDL_guid.h | 98 +
.../SDL3.framework/Headers/SDL_haptic.h | 1339 ++
.../SDL3.framework/Headers/SDL_hidapi.h | 449 +
.../SDL3.framework/Headers/SDL_hints.h | 2578 +++
.../SDL3.framework/Headers/SDL_init.h | 184 +
.../SDL3.framework/Headers/SDL_intrin.h | 121 +
.../SDL3.framework/Headers/SDL_joystick.h | 987 ++
.../SDL3.framework/Headers/SDL_keyboard.h | 351 +
.../SDL3.framework/Headers/SDL_keycode.h | 356 +
.../SDL3.framework/Headers/SDL_loadso.h | 113 +
.../SDL3.framework/Headers/SDL_locale.h | 101 +
.../SDL3.framework/Headers/SDL_log.h | 402 +
.../SDL3.framework/Headers/SDL_main.h | 307 +
.../SDL3.framework/Headers/SDL_main_impl.h | 201 +
.../SDL3.framework/Headers/SDL_messagebox.h | 191 +
.../SDL3.framework/Headers/SDL_metal.h | 113 +
.../SDL3.framework/Headers/SDL_misc.h | 77 +
.../SDL3.framework/Headers/SDL_mouse.h | 483 +
.../SDL3.framework/Headers/SDL_mutex.h | 547 +
.../SDL3.framework/Headers/SDL_name.h | 31 +
.../SDL3.framework/Headers/SDL_oldnames.h | 669 +
.../SDL3.framework/Headers/SDL_opengl.h | 2123 +++
.../SDL3.framework/Headers/SDL_opengl_glext.h | 13209 ++++++++++++++++
.../SDL3.framework/Headers/SDL_opengles.h | 39 +
.../SDL3.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 656 +
.../Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../Headers/SDL_opengles2_gl2platform.h | 27 +
.../Headers/SDL_opengles2_khrplatform.h | 311 +
.../SDL3.framework/Headers/SDL_pixels.h | 619 +
.../SDL3.framework/Headers/SDL_platform.h | 63 +
.../Headers/SDL_platform_defines.h | 210 +
.../SDL3.framework/Headers/SDL_power.h | 85 +
.../SDL3.framework/Headers/SDL_quit.h | 58 +
.../SDL3.framework/Headers/SDL_rect.h | 374 +
.../SDL3.framework/Headers/SDL_render.h | 1591 ++
.../SDL3.framework/Headers/SDL_revision.h | 5 +
.../SDL3.framework/Headers/SDL_rwops.h | 809 +
.../SDL3.framework/Headers/SDL_scancode.h | 436 +
.../SDL3.framework/Headers/SDL_sensor.h | 277 +
.../SDL3.framework/Headers/SDL_shape.h | 155 +
.../SDL3.framework/Headers/SDL_stdinc.h | 782 +
.../SDL3.framework/Headers/SDL_surface.h | 883 ++
.../SDL3.framework/Headers/SDL_system.h | 621 +
.../SDL3.framework/Headers/SDL_syswm.h | 387 +
.../SDL3.framework/Headers/SDL_thread.h | 419 +
.../SDL3.framework/Headers/SDL_timer.h | 198 +
.../SDL3.framework/Headers/SDL_touch.h | 146 +
.../SDL3.framework/Headers/SDL_version.h | 161 +
.../SDL3.framework/Headers/SDL_video.h | 2049 +++
.../SDL3.framework/Headers/SDL_vulkan.h | 215 +
.../SDL3.framework/Info.plist | Bin 0 -> 835 bytes
.../SDL3.framework/License.txt | 19 +
.../SDL3.framework/ReadMe.txt | 44 +
.../SDL3.framework/SDL3 | Bin 0 -> 2467408 bytes
.../_CodeSignature/CodeResources | 1197 ++
.../SDL3.framework/default.metallib | Bin 0 -> 24730 bytes
Xcode/SDL_ttf.xcodeproj/project.pbxproj | 145 +-
Xcode/glfont/English.lproj/InfoPlist.strings | Bin 532 -> 0 bytes
Xcode/glfont/Info-glfont__Upgraded_.plist | 24 -
Xcode/glfont/SDLMain.h | 16 -
Xcode/glfont/SDLMain.m | 383 -
Xcode/glfont/glfont.xcodeproj/project.pbxproj | 295 -
Xcode/showfont/SDL_uikit_main.c | 20 -
.../showfont.xcodeproj/project.pbxproj | 54 +-
cmake/test/CMakeLists.txt | 32 +-
cmake/test/main.c | 9 +-
394 files changed, 249847 insertions(+), 947 deletions(-)
create mode 100644 Xcode/SDL/SDL3.xcframework/Info.plist
create mode 100644 Xcode/SDL/SDL3.xcframework/ios-arm64/SDL3.framework/CMake/sdl3-config-version.cmake
create mode 100644 Xcode/SDL/SDL3.xcframework/ios-arm64/SDL3.framework/CMake/sdl3-config.cmake
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(Patch may be truncated, please check the link at the top of this post.)