SDL_ttf: testgputext: added an SDF shader and command line option

From 7c29af90be81901414f9d13ebcf0af8d28266160 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 28 Jan 2025 18:19:42 -0800
Subject: [PATCH] testgputext: added an SDF shader and command line option

---
 examples/testgputext.c                        | 116 ++++--
 .../testgputext/shaders/shader-sdf.frag.dxil  | Bin 0 -> 3972 bytes
 .../shaders/shader-sdf.frag.dxil.h            | 334 ++++++++++++++++++
 .../testgputext/shaders/shader-sdf.frag.hlsl  |  20 ++
 .../testgputext/shaders/shader-sdf.frag.msl   |  23 ++
 .../testgputext/shaders/shader-sdf.frag.msl.h |  51 +++
 .../testgputext/shaders/shader-sdf.frag.spv   | Bin 0 -> 1148 bytes
 .../testgputext/shaders/shader-sdf.frag.spv.h |  99 ++++++
 8 files changed, 623 insertions(+), 20 deletions(-)
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.dxil
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.dxil.h
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.hlsl
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.msl
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.msl.h
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.spv
 create mode 100644 examples/testgputext/shaders/shader-sdf.frag.spv.h

diff --git a/examples/testgputext.c b/examples/testgputext.c
index 3e5a2b9a..5a663e79 100644
--- a/examples/testgputext.c
+++ b/examples/testgputext.c
@@ -2,12 +2,17 @@
 #include <SDL3/SDL_main.h>
 #include <SDL3_ttf/SDL_ttf.h>
 
+// Shaders
 #include "testgputext/shaders/shader.vert.spv.h"
 #include "testgputext/shaders/shader.frag.spv.h"
+#include "testgputext/shaders/shader-sdf.frag.spv.h"
 #include "testgputext/shaders/shader.vert.dxil.h"
 #include "testgputext/shaders/shader.frag.dxil.h"
+#include "testgputext/shaders/shader-sdf.frag.dxil.h"
 #include "testgputext/shaders/shader.vert.msl.h"
 #include "testgputext/shaders/shader.frag.msl.h"
+#include "testgputext/shaders/shader-sdf.frag.msl.h"
+
 #define SDL_MATH_3D_IMPLEMENTATION
 #include "testgputext/SDL_math3d.h"
 
@@ -15,6 +20,13 @@
 #define MAX_INDEX_COUNT  6000
 #define SUPPORTED_SHADER_FORMATS (SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_MSL)
 
+typedef enum
+{
+    VertexShader,
+    PixelShader,
+    PixelShader_SDF,
+} Shader;
+
 typedef SDL_FPoint Vec2;
 
 typedef struct Vec3
@@ -67,7 +79,7 @@ void *check_error_ptr(void *ptr)
 
 SDL_GPUShader *load_shader(
     SDL_GPUDevice *device,
-    bool is_vertex,
+    Shader shader,
     Uint32 sampler_count,
     Uint32 uniform_buffer_count,
     Uint32 storage_buffer_count,
@@ -83,22 +95,68 @@ SDL_GPUShader *load_shader(
     SDL_GPUShaderFormat format = SDL_GetGPUShaderFormats(device);
     if (format & SDL_GPU_SHADERFORMAT_DXIL) {
         createinfo.format = SDL_GPU_SHADERFORMAT_DXIL;
-        createinfo.code = is_vertex ? shader_vert_dxil : shader_frag_dxil;
-        createinfo.code_size = is_vertex ? shader_vert_dxil_len : shader_frag_dxil_len;
-        createinfo.entrypoint = is_vertex ? "VSMain" : "PSMain";
+        switch (shader) {
+        case VertexShader:
+            createinfo.code = shader_vert_dxil;
+            createinfo.code_size = shader_vert_dxil_len;
+            createinfo.entrypoint = "VSMain";
+            break;
+        case PixelShader:
+            createinfo.code = shader_frag_dxil;
+            createinfo.code_size = shader_frag_dxil_len;
+            createinfo.entrypoint = "PSMain";
+            break;
+        case PixelShader_SDF:
+            createinfo.code = shader_sdf_frag_dxil;
+            createinfo.code_size = shader_sdf_frag_dxil_len;
+            createinfo.entrypoint = "PSMain";
+            break;
+        }
     } else if (format & SDL_GPU_SHADERFORMAT_MSL) {
         createinfo.format = SDL_GPU_SHADERFORMAT_MSL;
-        createinfo.code = is_vertex ? shader_vert_msl : shader_frag_msl;
-        createinfo.code_size = is_vertex ? shader_vert_msl_len : shader_frag_msl_len;
-        createinfo.entrypoint = "main0";
+        switch (shader) {
+        case VertexShader:
+            createinfo.code = shader_vert_msl;
+            createinfo.code_size = shader_vert_msl_len;
+            createinfo.entrypoint = "main0";
+            break;
+        case PixelShader:
+            createinfo.code = shader_frag_msl;
+            createinfo.code_size = shader_frag_msl_len;
+            createinfo.entrypoint = "main0";
+            break;
+        case PixelShader_SDF:
+            createinfo.code = shader_sdf_frag_msl;
+            createinfo.code_size = shader_sdf_frag_msl_len;
+            createinfo.entrypoint = "main0";
+            break;
+        }
     } else {
         createinfo.format = SDL_GPU_SHADERFORMAT_SPIRV;
-        createinfo.code = is_vertex ? shader_vert_spv : shader_frag_spv;
-        createinfo.code_size = is_vertex ? shader_vert_spv_len : shader_frag_spv_len;
-        createinfo.entrypoint = "main";
+        switch (shader) {
+        case VertexShader:
+            createinfo.code = shader_vert_spv;
+            createinfo.code_size = shader_vert_spv_len;
+            createinfo.entrypoint = "main";
+            break;
+        case PixelShader:
+            createinfo.code = shader_frag_spv;
+            createinfo.code_size = shader_frag_spv_len;
+            createinfo.entrypoint = "main";
+            break;
+        case PixelShader_SDF:
+            createinfo.code = shader_sdf_frag_spv;
+            createinfo.code_size = shader_sdf_frag_spv_len;
+            createinfo.entrypoint = "main";
+            break;
+        }
     }
 
-    createinfo.stage = is_vertex ? SDL_GPU_SHADERSTAGE_VERTEX : SDL_GPU_SHADERSTAGE_FRAGMENT;
+    if (shader == VertexShader) {
+        createinfo.stage = SDL_GPU_SHADERSTAGE_VERTEX;
+    } else {
+        createinfo.stage = SDL_GPU_SHADERSTAGE_FRAGMENT;
+    }
     return SDL_CreateGPUShader(device, &createinfo);
 }
 
@@ -221,12 +279,22 @@ void free_context(Context *context)
 
 int main(int argc, char *argv[])
 {
-    const char *font_filename;
-
-    if (argc > 1) {
-        font_filename = argv[1];
-    } else {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: testgputext FONT_FILENAME");
+    const char *font_filename = NULL;
+    bool use_SDF = false;
+
+    (void)argc;
+    for (int i = 1; argv[i]; ++i) {
+        if (SDL_strcasecmp(argv[i], "-sdf") == 0) {
+            use_SDF = true;
+        } else if (*argv[i] == '-') {
+            break;
+        } else {
+            font_filename = argv[i];
+            break;
+        }
+    }
+    if (!font_filename) {
+        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: testgputext [-sdf] FONT_FILENAME");
         return 2;
     }
 
@@ -240,8 +308,8 @@ int main(int argc, char *argv[])
     context.device = check_error_ptr(SDL_CreateGPUDevice(SUPPORTED_SHADER_FORMATS, true, NULL));
     check_error_bool(SDL_ClaimWindowForGPUDevice(context.device, context.window));
 
-    SDL_GPUShader *vertex_shader = check_error_ptr(load_shader(context.device, true, 0, 1, 0, 0));
-    SDL_GPUShader *fragment_shader = check_error_ptr(load_shader(context.device, false, 1, 0, 0, 0));
+    SDL_GPUShader *vertex_shader = check_error_ptr(load_shader(context.device, VertexShader, 0, 1, 0, 0));
+    SDL_GPUShader *fragment_shader = check_error_ptr(load_shader(context.device, use_SDF ? PixelShader_SDF : PixelShader, 1, 0, 0, 0));
 
     SDL_GPUGraphicsPipelineCreateInfo pipeline_create_info = {
         .target_info = {
@@ -331,8 +399,11 @@ int main(int argc, char *argv[])
 
     check_error_bool(TTF_Init());
     TTF_Font *font = check_error_ptr(TTF_OpenFont(font_filename, 50)); /* Preferably use a Monospaced font */
-    if (!font)
+    if (!font) {
         running = false;
+    }
+    SDL_Log("SDF %s", use_SDF ? "enabled" : "disabled");
+    TTF_SetFontSDF(font, use_SDF);
     TTF_SetFontWrapAlignment(font, TTF_HORIZONTAL_ALIGN_CENTER);
     TTF_TextEngine *engine = check_error_ptr(TTF_CreateGPUTextEngine(context.device));
 
@@ -351,6 +422,11 @@ int main(int argc, char *argv[])
         SDL_Event event;
         while (SDL_PollEvent(&event)) {
             switch (event.type) {
+            case SDL_EVENT_KEY_UP:
+                if (event.key.key == SDLK_ESCAPE) {
+                    running = false;
+                }
+                break;
             case SDL_EVENT_QUIT:
                 running = false;
                 break;
diff --git a/examples/testgputext/shaders/shader-sdf.frag.dxil b/examples/testgputext/shaders/shader-sdf.frag.dxil
new file mode 100644
index 0000000000000000000000000000000000000000..0de2fc22dd4c60457878898fe29ba64def9ee687
GIT binary patch
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diff --git a/examples/testgputext/shaders/shader-sdf.frag.dxil.h b/examples/testgputext/shaders/shader-sdf.frag.dxil.h
new file mode 100644
index 00000000..5d2547a7
--- /dev/null
+++ b/examples/testgputext/shaders/shader-sdf.frag.dxil.h
@@ -0,0 +1,334 @@
+static const unsigned char shader_sdf_frag_dxil[] = {
+  0x44, 0x58, 0x42, 0x43, 0xac, 0x2e, 0xf5, 0x28, 0x61, 0xcf, 0x6c, 0xaa,
+  0xb4, 0xaa, 0xd1, 0x6c, 0x85, 0xed, 0x95, 0xe3, 0x01, 0x00, 0x00, 0x00,
+  0x84, 0x0f, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
+  0x4c, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00,
+  0xd8, 0x01, 0x00, 0x00, 0x4c, 0x08, 0x00, 0x00, 0x68, 0x08, 0x00, 0x00,
+  0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x54, 0x00, 0x00, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
+  0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+  0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x53, 0x47, 0x31, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+  0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x53, 0x56, 0x5f, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x00, 0x00, 0x00,
+  0x50, 0x53, 0x56, 0x30, 0xec, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
+  0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
+  0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x18, 0x00, 0x00, 0x00, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52,
+  0x44, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x6d,
+  0x61, 0x69, 0x6e, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x44, 0x00, 0x03, 0x02, 0x00, 0x00,
+  0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x42, 0x00,
+  0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x01, 0x00, 0x44, 0x10, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
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+  0x91, 0x22, 0xc4, 0x50, 0x41, 0x51, 0x81, 0x8c, 0xe1, 0x83, 0xe5, 0x8a,
+  0x04, 0x29, 0x46, 0x06, 0x51, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+  0x1b, 0x8c, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x07, 0x40, 0x02, 0xa8, 0x0d,
+  0x84, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x20, 0x6d, 0x30, 0x86, 0xff,
+  0xff, 0xff, 0xff, 0x1f, 0x00, 0x09, 0xa8, 0x00, 0x49, 0x18, 0x00, 0x00,
+  0x03, 0x00, 0x00, 0x00, 0x13, 0x82, 0x60, 0x42, 0x20, 0x4c, 0x08, 0x06,
+  0x00, 0x00, 0x00, 0x00, 0x89, 0x20, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
+  0x32, 0x22, 0x48, 0x09, 0x20, 0x64, 0x85, 0x04, 0x93, 0x22, 0xa4, 0x84,
+  0x04, 0x93, 0x22, 0xe3, 0x84, 0xa1, 0x90, 0x14, 0x12, 0x4c, 0x8a, 0x8c,
+  0x0b, 0x84, 0xa4, 0x4c, 0x10, 0x70, 0x23, 0x00, 0x25, 0x00, 0x14, 0x66,
+  0x00, 0xe6, 0x08, 0xc0, 0x60, 0x8e, 0x00, 0x29, 0xc6, 0x20, 0x84, 0x14,
+  0x42, 0xa6, 0x18, 0x80, 0x10, 0x52, 0x06, 0xa1, 0x32, 0x0c, 0x32, 0x48,
+  0xdd, 0x34, 0x5c, 0xfe, 0x84, 0x3d, 0x84, 0xe4, 0xaf, 0x84, 0xb4, 0x12,
+  0x93, 0x5f, 0xdc, 0x36, 0x2a, 0xc6, 0x18, 0x83, 0x50, 0xb9, 0x67, 0xb8,
+  0xfc, 0x09, 0x7b, 0x08, 0xc9, 0x0f, 0x81, 0x66, 0x58, 0x08, 0x14, 0xb4,
+  0xc2, 0x30, 0xe2, 0xdc, 0x18, 0x63, 0x10, 0x42, 0x06, 0xbd, 0x39, 0x82,
+  0xa0, 0x18, 0x8e, 0x14, 0x42, 0x22, 0xc9, 0x81, 0x80, 0x61, 0x04, 0x62,
+  0x98, 0xa9, 0x0d, 0xc6, 0x81, 0x1d, 0xc2, 0x61, 0x1e, 0xe6, 0xc1, 0x0d,
+  0x68, 0xa1, 0x1c, 0xf0, 0x81, 0x1e, 0xea, 0x41, 0x1e, 0xca, 0x41, 0x0e,
+  0x48, 0x81, 0x0f, 0xec, 0xa1, 0x1c, 0xc6, 0x81, 0x1e, 0xde, 0x41, 0x1e,
+  0xf8, 0xc0, 0x1c, 0xd8, 0xe1, 0x1d, 0xc2, 0x81, 0x1e, 0xd8, 0x00, 0x0c,
+  0xe8, 0xc0, 0x0f, 0xc0, 0xc0, 0x0f, 0xf4, 0x40, 0x0f, 0xda, 0x21, 0x1d,
+  0xe0, 0x61, 0x1e, 0x7e, 0x81, 0x1e, 0xf2, 0x01, 0x1e, 0xca, 0x01, 0x05,
+  0x64, 0x26, 0x31, 0x18, 0x07, 0x76, 0x08, 0x87, 0x79, 0x98, 0x07, 0x37,
+  0xa0, 0x85, 0x72, 0xc0, 0x07, 0x7a, 0xa8, 0x07, 0x79, 0x28, 0x07, 0x39,
+  0x20, 0x05, 0x3e, 0xb0, 0x87, 0x72, 0x18, 0x07, 0x7a, 0x78, 0x07, 0x79,
+  0xe0, 0x03, 0x73, 0x60, 0x87, 0x77, 0x08, 0x07, 0x7a, 0x60, 0x03, 0x30,
+  0xa0, 0x03, 0x3f, 0x00, 0x03, 0x3f, 0x40, 0x42, 0xb5, 0x74, 0x6f, 0x92,
+  0xa6, 0x88, 0x12, 0x26, 0x9f, 0x05, 0x98, 0x67, 0x21, 0x22, 0x76, 0x02,
+  0x26, 0x02, 0x05, 0x84, 0x72, 0x22, 0x10, 0x00, 0x13, 0x14, 0x72, 0xc0,
+  0x87, 0x74, 0x60, 0x87, 0x36, 0x68, 0x87, 0x79, 0x68, 0x03, 0x72, 0xc0,
+  0x87, 0x0d, 0xaf, 0x50, 0x0e, 0x6d, 0xd0, 0x0e, 0x7a, 0x50, 0x0e, 0x6d,
+  0x00, 0x0f, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d,
+  0x90, 0x0e, 0x71, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x78,
+  0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, 0x60, 0x07, 0x7a,
+  0x30, 0x07, 0x72, 0xd0, 0x06, 0xe9, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73,
+  0x20, 0x07, 0x6d, 0x90, 0x0e, 0x76, 0x40, 0x07, 0x7a, 0x60, 0x07, 0x74,
+  0xd0, 0x06, 0xe6, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d,
+  0x60, 0x0e, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe6,
+  0x60, 0x07, 0x74, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x6d, 0xe0, 0x0e, 0x78,
+  0xa0, 0x07, 0x71, 0x60, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x76,
+  0x40, 0x07, 0x43, 0x9e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x86, 0x3c, 0x06, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x0c, 0x79, 0x10, 0x20, 0x00, 0x04, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0xf2, 0x28, 0x40, 0x00, 0x04, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xe4, 0x79, 0x80, 0x00, 0x18,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xc8, 0x23, 0x01, 0x01,
+  0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x16, 0x08, 0x00,
+  0x0e, 0x00, 0x00, 0x00, 0x32, 0x1e, 0x98, 0x14, 0x19, 0x11, 0x4c, 0x90,
+  0x8c, 0x09, 0x26, 0x47, 0xc6, 0x04, 0x43, 0x22, 0x25, 0x30, 0x02, 0x50,
+  0x10, 0xc5, 0x50, 0x04, 0x25, 0x51, 0x06, 0xe5, 0x41, 0xa5, 0x24, 0x46,
+  0x00, 0x8a, 0xa0, 0x10, 0x0a, 0x84, 0xf0, 0x0c, 0x00, 0xe9, 0x19, 0x00,
+  0xda, 0x63, 0x21, 0x06, 0x11, 0x08, 0x04, 0x82, 0x20, 0x00, 0x00, 0x00,
+  0x79, 0x18, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x1a, 0x03, 0x4c, 0x90,
+  0x46, 0x02, 0x13, 0xc4, 0x8f, 0x0c, 0x6f, 0x0c, 0x05, 0x4e, 0x2e, 0xcd,
+  0x2e, 0x8c, 0xae, 0x2c, 0x05, 0x24, 0xc6, 0x05, 0xc7, 0x05, 0xc6, 0x25,
+  0x06, 0x04, 0x25, 0x6c, 0x6c, 0xc6, 0x26, 0xec, 0x26, 0xe7, 0x26, 0x65,
+  0x43, 0x10, 0x4c, 0x10, 0x08, 0x63, 0x82, 0x40, 0x1c, 0x1b, 0x84, 0x81,
+  0x98, 0x20, 0x10, 0xc8, 0x06, 0x61, 0x30, 0x28, 0xc0, 0xcd, 0x4d, 0x10,
+  0x88, 0x64, 0xc3, 0x80, 0x24, 0xc4, 0x04, 0x01, 0x9b, 0x08, 0x4c, 0x10,
+  0x08, 0x65, 0x82, 0x40, 0x2c, 0x1b, 0x04, 0xc2, 0xd9, 0x90, 0x10, 0x0b,
+  0xd3, 0x10, 0x43, 0x43, 0x3c, 0x1b, 0x02, 0x68, 0x82, 0xa0, 0x51, 0x1b,
+  0x10, 0x42, 0x62, 0x1a, 0x62, 0x20, 0x80, 0x0d, 0xc1, 0xb4, 0x81, 0x88,
+  0x00, 0x80, 0x9a, 0x20, 0x6c, 0xd5, 0x86, 0xc0, 0x9a, 0x20, 0x08, 0x00,
+  0x89, 0xb6, 0xb0, 0x34, 0x37, 0x22, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f,
+  0x52, 0x44, 0x13, 0x84, 0xc2, 0x99, 0x20, 0x14, 0xcf, 0x86, 0x80, 0x98,
+  0x20, 0x14, 0xd0, 0x04, 0xa1, 0x88, 0x26, 0x08, 0x04, 0x33, 0x41, 0x20,
+  0x9a, 0x0d, 0x02, 0x18, 0x84, 0xc1, 0x86, 0x85, 0xd0, 0x36, 0xae, 0xf3,
+  0x86, 0x8f, 0xe0, 0xc4, 0x60, 0x43, 0x30, 0x6c, 0x10, 0xc0, 0x00, 0x0c,
+  0x36, 0x2c, 0x83, 0xb6, 0x71, 0x64, 0xe0, 0x0d, 0xde, 0xc0, 0x95, 0xc1,
+  0x06, 0x61, 0x0c, 0xcc, 0x80, 0xc9, 0x94, 0xd5, 0x17, 0x55, 0x98, 0xdc,
+  0x59, 0x19, 0xdd, 0x04, 0xa1, 0x90, 0x36, 0x2c, 0x04, 0x1a, 0x6c, 0x69,
+  0xd0, 0x71, 0xc3, 0x47, 0x70, 0x62, 0xb0, 0x21, 0x50, 0x83, 0x0d, 0xc3,
+  0x19, 0xac, 0x01, 0xb0, 0xa1, 0xc0, 0x32,

(Patch may be truncated, please check the link at the top of this post.)