SDL: Update Famicom controllers to a more user friendly name. (386be)

From 386be0070bb2f9e0bd197a94a1e2b28bf32bc901 Mon Sep 17 00:00:00 2001
From: Bitwolf <[EMAIL REDACTED]>
Date: Fri, 13 Mar 2026 22:30:58 -0700
Subject: [PATCH] Update Famicom controllers to a more user friendly name.

(cherry picked from commit 2f13731d235ceed15c909838e0d0f6a4c5fd9a6f)
---
 src/joystick/hidapi/SDL_hidapi_switch.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c
index 514e158889f0e..8b56dcee0196e 100644
--- a/src/joystick/hidapi/SDL_hidapi_switch.c
+++ b/src/joystick/hidapi/SDL_hidapi_switch.c
@@ -1458,11 +1458,11 @@ static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
             device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO;
             break;
         case k_eSwitchDeviceInfoControllerType_HVCLeft:
-            HIDAPI_SetDeviceName(device, "Nintendo HVC Controller (1)");
+            HIDAPI_SetDeviceName(device, "Nintendo Family Computer Controller (1)");
             device->type = SDL_GAMEPAD_TYPE_STANDARD;
             break;
         case k_eSwitchDeviceInfoControllerType_HVCRight:
-            HIDAPI_SetDeviceName(device, "Nintendo HVC Controller (2)");
+            HIDAPI_SetDeviceName(device, "Nintendo Family Computer Controller (2)");
             device->type = SDL_GAMEPAD_TYPE_STANDARD;
             break;
         case k_eSwitchDeviceInfoControllerType_NESLeft: