From 9ff3446f036094bc005ef119e0cf07fc9b503b8e Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 22 Aug 2024 17:33:49 -0700
Subject: [PATCH] Use SDL_bool instead an int return code in the SDL API
Most SDL functions used to indicate success or failure using an int return code. These functions have been changed to return SDL_bool.
Here is a coccinelle patch to change code that previously compared the return value to 0 and changes it to a boolean test:
@ bool_return_type @
identifier func =~ "^(SDL_AddEventWatch|SDL_AddHintCallback|SDL_AddSurfaceAlternateImage|SDL_AddVulkanRenderSemaphores|SDL_BindAudioStream|SDL_BindAudioStreams|SDL_BlitSurface|SDL_BlitSurface9Grid|SDL_BlitSurfaceScaled|SDL_BlitSurfaceTiled|SDL_BlitSurfaceTiledWithScale|SDL_BlitSurfaceUnchecked|SDL_BlitSurfaceUncheckedScaled|SDL_CaptureMouse|SDL_ClearAudioStream|SDL_ClearClipboardData|SDL_ClearComposition|SDL_ClearError|SDL_ClearProperty|SDL_ClearSurface|SDL_CloseIO|SDL_CloseStorage|SDL_ConvertAudioSamples|SDL_ConvertEventToRenderCoordinates|SDL_ConvertPixels|SDL_ConvertPixelsAndColorspace|SDL_CopyFile|SDL_CopyProperties|SDL_CopyStorageFile|SDL_CreateDirectory|SDL_CreateStorageDirectory|SDL_CreateWindowAndRenderer|SDL_DateTimeToTime|SDL_DestroyWindowSurface|SDL_DetachVirtualJoystick|SDL_DisableScreenSaver|SDL_EnableScreenSaver|SDL_EnumerateDirectory|SDL_EnumerateProperties|SDL_EnumerateStorageDirectory|SDL_FillSurfaceRect|SDL_FillSurfaceRects|SDL_FlashWindow|SDL_FlipSurface|SDL_FlushAudioStream|SDL_FlushRenderer|SDL_GL_DestroyContext|SDL_GL_GetAttribute|SDL_GL_GetSwapInterval|SDL_GL_LoadLibrary|SDL_GL_MakeCurrent|SDL_GL_SetAttribute|SDL_GL_SetSwapInterval|SDL_GL_SwapWindow|SDL_GetAudioDeviceFormat|SDL_GetAudioStreamFormat|SDL_GetCameraFormat|SDL_GetClosestFullscreenDisplayMode|SDL_GetCurrentRenderOutputSize|SDL_GetCurrentTime|SDL_GetDXGIOutputInfo|SDL_GetDateTimeLocalePreferences|SDL_GetDisplayBounds|SDL_GetDisplayUsableBounds|SDL_GetGDKDefaultUser|SDL_GetGDKTaskQueue|SDL_GetGamepadSensorData|SDL_GetGamepadTouchpadFinger|SDL_GetHapticEffectStatus|SDL_GetJoystickBall|SDL_GetMasksForPixelFormat|SDL_GetPathInfo|SDL_GetRectUnion|SDL_GetRectUnionFloat|SDL_GetRenderClipRect|SDL_GetRenderColorScale|SDL_GetRenderDrawBlendMode|SDL_GetRenderDrawColor|SDL_GetRenderDrawColorFloat|SDL_GetRenderLogicalPresentation|SDL_GetRenderLogicalPresentationRect|SDL_GetRenderOutputSize|SDL_GetRenderSafeArea|SDL_GetRenderScale|SDL_GetRenderVSync|SDL_GetRenderViewport|SDL_GetSensorData|SDL_GetStorageFileSize|SDL_GetStoragePathInfo|SDL_GetSurfaceAlphaMod|SDL_GetSurfaceBlendMode|SDL_GetSurfaceClipRect|SDL_GetSurfaceColorKey|SDL_GetSurfaceColorMod|SDL_GetTextInputArea|SDL_GetTextureAlphaMod|SDL_GetTextureAlphaModFloat|SDL_GetTextureBlendMode|SDL_GetTextureColorMod|SDL_GetTextureColorModFloat|SDL_GetTextureScaleMode|SDL_GetTextureSize|SDL_GetWindowAspectRatio|SDL_GetWindowBordersSize|SDL_GetWindowMaximumSize|SDL_GetWindowMinimumSize|SDL_GetWindowPosition|SDL_GetWindowRelativeMouseMode|SDL_GetWindowSafeArea|SDL_GetWindowSize|SDL_GetWindowSizeInPixels|SDL_GetWindowSurfaceVSync|SDL_HideCursor|SDL_HideWindow|SDL_Init|SDL_InitHapticRumble|SDL_InitSubSystem|SDL_LoadWAV|SDL_LoadWAV_IO|SDL_LockAudioStream|SDL_LockProperties|SDL_LockSurface|SDL_LockTexture|SDL_LockTextureToSurface|SDL_MaximizeWindow|SDL_MinimizeWindow|SDL_MixAudio|SDL_OpenURL|SDL_OutOfMemory|SDL_PauseAudioDevice|SDL_PauseAudioStreamDevice|SDL_PauseHaptic|SDL_PlayHapticRumble|SDL_PremultiplyAlpha|SDL_PremultiplySurfaceAlpha|SDL_PushEvent|SDL_PutAudioStreamData|SDL_RaiseWindow|SDL_ReadStorageFile|SDL_ReadSurfacePixel|SDL_ReadSurfacePixelFloat|SDL_RegisterApp|SDL_ReloadGamepadMappings|SDL_RemovePath|SDL_RemoveStoragePath|SDL_RemoveTimer|SDL_RenamePath|SDL_RenameStoragePath|SDL_RenderClear|SDL_RenderCoordinatesFromWindow|SDL_RenderCoordinatesToWindow|SDL_RenderFillRect|SDL_RenderFillRects|SDL_RenderGeometry|SDL_RenderGeometryRaw|SDL_RenderLine|SDL_RenderLines|SDL_RenderPoint|SDL_RenderPoints|SDL_RenderPresent|SDL_RenderRect|SDL_RenderRects|SDL_RenderTexture|SDL_RenderTexture9Grid|SDL_RenderTextureRotated|SDL_RenderTextureTiled|SDL_RequestAndroidPermission|SDL_RestoreWindow|SDL_ResumeAudioDevice|SDL_ResumeAudioStreamDevice|SDL_ResumeHaptic|SDL_RumbleGamepad|SDL_RumbleGamepadTriggers|SDL_RumbleJoystick|SDL_RumbleJoystickTriggers|SDL_RunHapticEffect|SDL_SaveBMP|SDL_SaveBMP_IO|SDL_SendAndroidMessage|SDL_SendGamepadEffect|SDL_SendJoystickEffect|SDL_SendJoystickVirtualSensorData|SDL_SetAppMetadata|SDL_SetAppMetadataProperty|SDL_SetAudioDeviceGain|SDL_SetAudioPostmixCallback|SDL_SetAudioStreamFormat|SDL_SetAudioStreamFrequencyRatio|SDL_SetAudioStreamGain|SDL_SetAudioStreamGetCallback|SDL_SetAudioStreamInputChannelMap|SDL_SetAudioStreamOutputChannelMap|SDL_SetAudioStreamPutCallback|SDL_SetBooleanProperty|SDL_SetClipboardData|SDL_SetClipboardText|SDL_SetCursor|SDL_SetFloatProperty|SDL_SetGamepadLED|SDL_SetGamepadMapping|SDL_SetGamepadPlayerIndex|SDL_SetGamepadSensorEnabled|SDL_SetHapticAutocenter|SDL_SetHapticGain|SDL_SetJoystickLED|SDL_SetJoystickPlayerIndex|SDL_SetJoystickVirtualAxis|SDL_SetJoystickVirtualBall|SDL_SetJoystickVirtualButton|SDL_SetJoystickVirtualHat|SDL_SetJoystickVirtualTouchpad|SDL_SetLinuxThreadPriority|SDL_SetLinuxThreadPriorityAndPolicy|SDL_SetLogPriorityPrefix|SDL_SetMemoryFunctions|SDL_SetNumberProperty|SDL_SetPaletteColors|SDL_SetPointerProperty|SDL_SetPointerPropertyWithCleanup|SDL_SetPrimarySelectionText|SDL_SetRenderClipRect|SDL_SetRenderColorScale|SDL_SetRenderDrawBlendMode|SDL_SetRenderDrawColor|SDL_SetRenderDrawColorFloat|SDL_SetRenderLogicalPresentation|SDL_SetRenderScale|SDL_SetRenderTarget|SDL_SetRenderVSync|SDL_SetRenderViewport|SDL_SetScancodeName|SDL_SetStringProperty|SDL_SetSurfaceAlphaMod|SDL_SetSurfaceBlendMode|SDL_SetSurfaceColorKey|SDL_SetSurfaceColorMod|SDL_SetSurfaceColorspace|SDL_SetSurfacePalette|SDL_SetSurfaceRLE|SDL_SetTLS|SDL_SetTextInputArea|SDL_SetTextureAlphaMod|SDL_SetTextureAlphaModFloat|SDL_SetTextureBlendMode|SDL_SetTextureColorMod|SDL_SetTextureColorModFloat|SDL_SetTextureScaleMode|SDL_SetThreadPriority|SDL_SetWindowAlwaysOnTop|SDL_SetWindowAspectRatio|SDL_SetWindowBordered|SDL_SetWindowFocusable|SDL_SetWindowFullscreen|SDL_SetWindowFullscreenMode|SDL_SetWindowHitTest|SDL_SetWindowIcon|SDL_SetWindowKeyboardGrab|SDL_SetWindowMaximumSize|SDL_SetWindowMinimumSize|SDL_SetWindowModalFor|SDL_SetWindowMouseGrab|SDL_SetWindowMouseRect|SDL_SetWindowOpacity|SDL_SetWindowPosition|SDL_SetWindowRelativeMouseMode|SDL_SetWindowResizable|SDL_SetWindowShape|SDL_SetWindowSize|SDL_SetWindowSurfaceVSync|SDL_SetWindowTitle|SDL_SetiOSAnimationCallback|SDL_ShowAndroidToast|SDL_ShowCursor|SDL_ShowMessageBox|SDL_ShowSimpleMessageBox|SDL_ShowWindow|SDL_ShowWindowSystemMenu|SDL_StartTextInput|SDL_StartTextInputWithProperties|SDL_StopHapticEffect|SDL_StopHapticEffects|SDL_StopHapticRumble|SDL_StopTextInput|SDL_SyncWindow|SDL_TimeToDateTime|SDL_TryLockMutex|SDL_TryLockRWLockForReading|SDL_TryLockRWLockForWriting|SDL_TryWaitSemaphore|SDL_UnlockAudioStream|SDL_UpdateHapticEffect|SDL_UpdateNVTexture|SDL_UpdateTexture|SDL_UpdateWindowSurface|SDL_UpdateWindowSurfaceRects|SDL_UpdateYUVTexture|SDL_Vulkan_CreateSurface|SDL_Vulkan_LoadLibrary|SDL_WaitConditionTimeout|SDL_WaitSemaphoreTimeout|SDL_WarpMouseGlobal|SDL_WriteStorageFile|SDL_WriteSurfacePixel|SDL_WriteSurfacePixelFloat)$";
@@
(
func(
...
)
- == 0
|
- func(
+ !func(
...
)
- < 0
|
- func(
+ !func(
...
)
- != 0
|
- func(
+ !func(
...
)
- == -1
)
---
VisualC-GDK/tests/testgdk/src/testgdk.cpp | 4 +-
android-project/app/jni/src/YourSourceHere.c | 6 +-
.../main/java/org/libsdl/app/SDLActivity.java | 18 +-
.../org/libsdl/app/SDLControllerManager.java | 18 +-
build-scripts/SDL_migration.cocci | 30 +-
cmake/test/main.swift | 2 +-
cmake/test/main_cli.c | 2 +-
cmake/test/main_gui.c | 2 +-
cmake/test/main_lib.c | 2 +-
docs/README-cmake.md | 4 +-
docs/README-dynapi.md | 4 +-
docs/README-ios.md | 2 +-
docs/README-macos.md | 4 +-
docs/README-migration.md | 92 +-
docs/README-winrt.md | 4 +-
.../01-simple-playback/simple-playback.c | 4 +-
.../simple-playback-callback.c | 4 +-
examples/audio/03-load-wav/load-wav.c | 6 +-
.../camera/01-read-and-draw/read-and-draw.c | 4 +-
examples/game/01-snake/main.c | 18 +-
examples/pen/01-drawing-lines/drawing-lines.c | 4 +-
examples/renderer/01-clear/renderer-clear.c | 4 +-
.../02-primitives/renderer-primitives.c | 4 +-
examples/template.c | 4 +-
include/SDL3/SDL_audio.h | 132 ++-
include/SDL3/SDL_camera.h | 10 +-
include/SDL3/SDL_clipboard.h | 16 +-
include/SDL3/SDL_error.h | 12 +-
include/SDL3/SDL_events.h | 11 +-
include/SDL3/SDL_filesystem.h | 24 +-
include/SDL3/SDL_gamepad.h | 41 +-
include/SDL3/SDL_haptic.h | 75 +-
include/SDL3/SDL_hints.h | 20 +-
include/SDL3/SDL_init.h | 16 +-
include/SDL3/SDL_iostream.h | 11 +-
include/SDL3/SDL_joystick.h | 72 +-
include/SDL3/SDL_keyboard.h | 28 +-
include/SDL3/SDL_log.h | 4 +-
include/SDL3/SDL_main.h | 6 +-
include/SDL3/SDL_messagebox.h | 8 +-
include/SDL3/SDL_misc.h | 4 +-
include/SDL3/SDL_mouse.h | 24 +-
include/SDL3/SDL_mutex.h | 115 +--
include/SDL3/SDL_pixels.h | 8 +-
include/SDL3/SDL_properties.h | 40 +-
include/SDL3/SDL_rect.h | 46 +-
include/SDL3/SDL_render.h | 265 +++--
include/SDL3/SDL_sensor.h | 4 +-
include/SDL3/SDL_stdinc.h | 10 +-
include/SDL3/SDL_storage.h | 58 +-
include/SDL3/SDL_surface.h | 142 +--
include/SDL3/SDL_system.h | 38 +-
include/SDL3/SDL_test_font.h | 8 +-
include/SDL3/SDL_thread.h | 8 +-
include/SDL3/SDL_time.h | 26 +-
include/SDL3/SDL_timer.h | 4 +-
include/SDL3/SDL_video.h | 233 +++--
include/SDL3/SDL_vulkan.h | 14 +-
src/SDL.c | 38 +-
src/SDL_assert.c | 2 +-
src/SDL_error.c | 12 +-
src/SDL_hints.c | 48 +-
src/SDL_internal.h | 4 +-
src/SDL_list.c | 6 +-
src/SDL_list.h | 2 +-
src/SDL_log.c | 6 +-
src/SDL_properties.c | 70 +-
src/SDL_properties_c.h | 8 +-
src/SDL_utils.c | 24 +-
src/SDL_utils_c.h | 2 +
src/atomic/SDL_atomic.c | 12 +-
src/audio/SDL_audio.c | 208 ++--
src/audio/SDL_audiocvt.c | 195 ++--
src/audio/SDL_audioqueue.c | 26 +-
src/audio/SDL_audioqueue.h | 38 +-
src/audio/SDL_audioresample.c | 20 +-
src/audio/SDL_mixer.c | 7 +-
src/audio/SDL_sysaudio.h | 22 +-
src/audio/SDL_wave.c | 201 ++--
src/audio/aaudio/SDL_aaudio.c | 57 +-
src/audio/alsa/SDL_alsa_audio.c | 48 +-
src/audio/coreaudio/SDL_coreaudio.m | 40 +-
src/audio/directsound/SDL_directsound.c | 50 +-
src/audio/disk/SDL_diskaudio.c | 20 +-
src/audio/dsp/SDL_dspaudio.c | 20 +-
src/audio/dummy/SDL_dummyaudio.c | 12 +-
src/audio/emscripten/SDL_emscriptenaudio.c | 18 +-
src/audio/haiku/SDL_haikuaudio.cc | 14 +-
src/audio/jack/SDL_jackaudio.c | 53 +-
src/audio/n3ds/SDL_n3dsaudio.c | 23 +-
src/audio/netbsd/SDL_netbsdaudio.c | 20 +-
src/audio/openslES/SDL_openslES.c | 49 +-
src/audio/pipewire/SDL_pipewire.c | 55 +-
src/audio/ps2/SDL_ps2audio.c | 14 +-
src/audio/psp/SDL_pspaudio.c | 14 +-
src/audio/pulseaudio/SDL_pulseaudio.c | 82 +-
src/audio/qnx/SDL_qsa_audio.c | 30 +-
src/audio/sndio/SDL_sndioaudio.c | 56 +-
src/audio/vita/SDL_vitaaudio.c | 29 +-
src/audio/wasapi/SDL_wasapi.c | 132 +--
src/audio/wasapi/SDL_wasapi.h | 10 +-
src/audio/wasapi/SDL_wasapi_win32.c | 28 +-
src/audio/wasapi/SDL_wasapi_winrt.cpp | 12 +-
src/camera/SDL_camera.c | 127 ++-
src/camera/SDL_camera_c.h | 4 +-
src/camera/SDL_syscamera.h | 19 +-
src/camera/android/SDL_camera_android.c | 43 +-
src/camera/coremedia/SDL_camera_coremedia.m | 18 +-
src/camera/dummy/SDL_camera_dummy.c | 9 +-
src/camera/emscripten/SDL_camera_emscripten.c | 16 +-
.../SDL_camera_mediafoundation.c | 80 +-
src/camera/pipewire/SDL_camera_pipewire.c | 99 +-
src/camera/v4l2/SDL_camera_v4l2.c | 146 +--
src/core/SDL_core_unsupported.c | 28 +-
src/core/android/SDL_android.c | 155 ++-
src/core/android/SDL_android.h | 20 +-
src/core/freebsd/SDL_evdev_kbd_freebsd.c | 4 +-
src/core/gdk/SDL_gdk.cpp | 21 +-
src/core/gdk/SDL_gdk.h | 3 +-
src/core/haiku/SDL_BeApp.cc | 12 +-
src/core/haiku/SDL_BeApp.h | 2 +-
src/core/linux/SDL_dbus.c | 63 +-
src/core/linux/SDL_evdev.c | 82 +-
src/core/linux/SDL_evdev.h | 2 +-
src/core/linux/SDL_evdev_kbd.c | 10 +-
src/core/linux/SDL_fcitx.c | 6 +-
src/core/linux/SDL_threadprio.c | 14 +-
src/core/linux/SDL_udev.c | 57 +-
src/core/linux/SDL_udev.h | 8 +-
src/core/windows/SDL_hid.c | 10 +-
src/core/windows/SDL_hid.h | 2 +-
src/core/windows/SDL_immdevice.c | 18 +-
src/core/windows/SDL_immdevice.h | 4 +-
src/core/windows/SDL_windows.c | 18 +-
src/core/windows/SDL_windows.h | 4 +-
src/core/windows/SDL_xinput.c | 14 +-
src/core/windows/SDL_xinput.h | 2 +-
src/core/winrt/SDL_winrtapp_direct3d.cpp | 4 +-
src/core/winrt/SDL_winrtapp_direct3d.h | 2 +-
src/core/winrt/SDL_winrtapp_xaml.cpp | 8 +-
src/core/winrt/SDL_winrtapp_xaml.h | 2 +-
src/dialog/haiku/SDL_haikudialog.cc | 10 +-
src/dialog/unix/SDL_portaldialog.c | 12 +-
src/dialog/unix/SDL_portaldialog.h | 2 +-
src/dialog/unix/SDL_zenitydialog.c | 8 +-
src/dialog/unix/SDL_zenitydialog.h | 8 +-
src/dynapi/SDL_dynapi.c | 84 +-
src/dynapi/SDL_dynapi_procs.h | 626 ++++++------
src/events/SDL_categories.c | 3 +-
src/events/SDL_categories_c.h | 1 +
src/events/SDL_clipboardevents.c | 9 +-
src/events/SDL_clipboardevents_c.h | 2 +-
src/events/SDL_displayevents.c | 13 +-
src/events/SDL_displayevents_c.h | 2 +-
src/events/SDL_dropevents.c | 22 +-
src/events/SDL_dropevents_c.h | 8 +-
src/events/SDL_events.c | 61 +-
src/events/SDL_events_c.h | 16 +-
src/events/SDL_keyboard.c | 73 +-
src/events/SDL_keyboard_c.h | 20 +-
src/events/SDL_keymap.c | 4 +-
src/events/SDL_mouse.c | 104 +-
src/events/SDL_mouse_c.h | 28 +-
src/events/SDL_pen.c | 133 ++-
src/events/SDL_pen_c.h | 10 +-
src/events/SDL_quit.c | 13 +-
src/events/SDL_touch.c | 63 +-
src/events/SDL_touch_c.h | 6 +-
src/events/SDL_windowevents.c | 44 +-
src/events/SDL_windowevents_c.h | 3 +-
src/file/SDL_iostream.c | 62 +-
src/filesystem/SDL_filesystem.c | 61 +-
src/filesystem/SDL_sysfilesystem.h | 20 +-
src/filesystem/cocoa/SDL_sysfilesystem.m | 44 +-
src/filesystem/dummy/SDL_sysfsops.c | 13 +-
src/filesystem/emscripten/SDL_sysfilesystem.c | 32 +-
src/filesystem/gdk/SDL_sysfilesystem.cpp | 2 +-
src/filesystem/haiku/SDL_sysfilesystem.cc | 46 +-
src/filesystem/n3ds/SDL_sysfilesystem.c | 8 +-
src/filesystem/posix/SDL_sysfsops.c | 43 +-
src/filesystem/ps2/SDL_sysfilesystem.c | 24 +-
src/filesystem/psp/SDL_sysfilesystem.c | 24 +-
src/filesystem/riscos/SDL_sysfilesystem.c | 12 +-
src/filesystem/unix/SDL_sysfilesystem.c | 106 +-
src/filesystem/vita/SDL_sysfilesystem.c | 18 +-
src/filesystem/windows/SDL_sysfilesystem.c | 52 +-
src/filesystem/windows/SDL_sysfsops.c | 65 +-
src/filesystem/winrt/SDL_sysfilesystem.cpp | 6 +-
src/haptic/SDL_haptic.c | 141 ++-
src/haptic/SDL_haptic_c.h | 2 +-
src/haptic/SDL_syshaptic.h | 62 +-
src/haptic/android/SDL_syshaptic.c | 62 +-
src/haptic/android/SDL_syshaptic_c.h | 4 +-
src/haptic/darwin/SDL_syshaptic.c | 163 ++-
src/haptic/darwin/SDL_syshaptic_c.h | 4 +-
src/haptic/dummy/SDL_syshaptic.c | 31 +-
src/haptic/linux/SDL_syshaptic.c | 167 ++--
src/haptic/windows/SDL_dinputhaptic.c | 191 ++--
src/haptic/windows/SDL_dinputhaptic_c.h | 30 +-
src/haptic/windows/SDL_windowshaptic.c | 48 +-
src/haptic/windows/SDL_windowshaptic_c.h | 4 +-
src/hidapi/SDL_hidapi.c | 4 +-
src/hidapi/android/hid.cpp | 2 +-
src/hidapi/libusb/hidapi_thread_sdl.h | 8 +-
src/joystick/SDL_gamepad.c | 287 +++---
src/joystick/SDL_gamepad_c.h | 4 +-
src/joystick/SDL_joystick.c | 394 ++++----
src/joystick/SDL_joystick_c.h | 14 +-
src/joystick/SDL_sysjoystick.h | 14 +-
src/joystick/android/SDL_sysjoystick.c | 56 +-
src/joystick/android/SDL_sysjoystick_c.h | 12 +-
src/joystick/apple/SDL_mfijoystick.m | 168 ++--
src/joystick/bsd/SDL_bsdjoystick.c | 51 +-
src/joystick/darwin/SDL_iokitjoystick.c | 60 +-
src/joystick/dummy/SDL_sysjoystick.c | 18 +-
src/joystick/emscripten/SDL_sysjoystick.c | 49 +-
src/joystick/gdk/SDL_gameinputjoystick.c | 52 +-
src/joystick/haiku/SDL_haikujoystick.cc | 35 +-
src/joystick/hidapi/SDL_hidapi_combined.c | 26 +-
src/joystick/hidapi/SDL_hidapi_gamecube.c | 12 +-
src/joystick/hidapi/SDL_hidapi_luna.c | 14 +-
src/joystick/hidapi/SDL_hidapi_ps3.c | 56 +-
src/joystick/hidapi/SDL_hidapi_ps4.c | 24 +-
src/joystick/hidapi/SDL_hidapi_ps5.c | 34 +-
src/joystick/hidapi/SDL_hidapi_rumble.c | 26 +-
src/joystick/hidapi/SDL_hidapi_rumble.h | 2 +-
src/joystick/hidapi/SDL_hidapi_shield.c | 28 +-
src/joystick/hidapi/SDL_hidapi_stadia.c | 14 +-
src/joystick/hidapi/SDL_hidapi_steam.c | 12 +-
src/joystick/hidapi/SDL_hidapi_steamdeck.c | 16 +-
src/joystick/hidapi/SDL_hidapi_switch.c | 44 +-
src/joystick/hidapi/SDL_hidapi_wii.c | 18 +-
src/joystick/hidapi/SDL_hidapi_xbox360.c | 14 +-
src/joystick/hidapi/SDL_hidapi_xbox360w.c | 14 +-
src/joystick/hidapi/SDL_hidapi_xboxone.c | 28 +-
src/joystick/hidapi/SDL_hidapijoystick.c | 40 +-
src/joystick/hidapi/SDL_hidapijoystick_c.h | 10 +-
src/joystick/linux/SDL_sysjoystick.c | 130 ++-
src/joystick/n3ds/SDL_sysjoystick.c | 18 +-
src/joystick/ps2/SDL_sysjoystick.c | 31 +-
src/joystick/psp/SDL_sysjoystick.c | 16 +-
src/joystick/virtual/SDL_virtualjoystick.c | 67 +-
src/joystick/virtual/SDL_virtualjoystick_c.h | 14 +-
src/joystick/vita/SDL_sysjoystick.c | 24 +-
src/joystick/windows/SDL_dinputjoystick.c | 34 +-
src/joystick/windows/SDL_dinputjoystick_c.h | 6 +-
src/joystick/windows/SDL_rawinputjoystick.c | 68 +-
.../windows/SDL_windows_gaming_input.c | 28 +-
src/joystick/windows/SDL_windowsjoystick.c | 71 +-
src/joystick/windows/SDL_xinputjoystick.c | 22 +-
src/joystick/windows/SDL_xinputjoystick_c.h | 6 +-
src/locale/SDL_locale.c | 14 +-
src/locale/SDL_syslocale.h | 2 +-
src/locale/android/SDL_syslocale.c | 5 +-
src/locale/dummy/SDL_syslocale.c | 2 +-
src/locale/emscripten/SDL_syslocale.c | 4 +-
src/locale/haiku/SDL_syslocale.cc | 4 +-
src/locale/macos/SDL_syslocale.m | 4 +-
src/locale/n3ds/SDL_syslocale.c | 4 +-
src/locale/unix/SDL_syslocale.c | 6 +-
src/locale/vita/SDL_syslocale.c | 4 +-
src/locale/windows/SDL_syslocale.c | 18 +-
src/locale/winrt/SDL_syslocale.c | 18 +-
src/main/SDL_main_callbacks.c | 8 +-
src/main/gdk/SDL_sysmain_runapp.cpp | 4 +-
src/main/winrt/SDL_sysmain_runapp.cpp | 9 +-
src/misc/SDL_sysurl.h | 2 +-
src/misc/SDL_url.c | 2 +-
src/misc/android/SDL_sysurl.c | 2 +-
src/misc/dummy/SDL_sysurl.c | 2 +-
src/misc/emscripten/SDL_sysurl.c | 4 +-
src/misc/haiku/SDL_sysurl.cc | 7 +-
src/misc/ios/SDL_sysurl.m | 4 +-
src/misc/macos/SDL_sysurl.m | 7 +-
src/misc/riscos/SDL_sysurl.c | 7 +-
src/misc/unix/SDL_sysurl.c | 4 +-
src/misc/vita/SDL_sysurl.c | 4 +-
src/misc/windows/SDL_sysurl.c | 11 +-
src/misc/winrt/SDL_sysurl.cpp | 6 +-
src/power/SDL_power.c | 6 +-
src/power/linux/SDL_syspower.c | 6 +-
src/power/n3ds/SDL_syspower.c | 14 +-
src/render/SDL_render.c | 935 +++++++++---------
src/render/SDL_sysrender.h | 42 +-
src/render/SDL_yuv_sw.c | 41 +-
src/render/SDL_yuv_sw_c.h | 33 +-
src/render/direct3d/SDL_render_d3d.c | 208 ++--
src/render/direct3d11/SDL_render_d3d11.c | 156 +--
src/render/direct3d11/SDL_shaders_d3d11.c | 8 +-
src/render/direct3d11/SDL_shaders_d3d11.h | 4 +-
src/render/direct3d12/SDL_render_d3d12.c | 166 ++--
.../direct3d12/SDL_render_d3d12_xbox.cpp | 20 +-
.../direct3d12/SDL_shaders_d3d12_xboxone.cpp | 16 +-
.../SDL_shaders_d3d12_xboxseries.cpp | 16 +-
src/render/metal/SDL_render_metal.m | 126 +--
src/render/opengl/SDL_render_gl.c | 152 ++-
src/render/opengles2/SDL_render_gles2.c | 208 ++--
src/render/ps2/SDL_render_ps2.c | 88 +-
src/render/psp/SDL_render_psp.c | 142 +--
src/render/software/SDL_blendfillrect.c | 43 +-
src/render/software/SDL_blendfillrect.h | 4 +-
src/render/software/SDL_blendline.c | 12 +-
src/render/software/SDL_blendline.h | 4 +-
src/render/software/SDL_blendpoint.c | 43 +-
src/render/software/SDL_blendpoint.h | 4 +-
src/render/software/SDL_drawline.c | 11 +-
src/render/software/SDL_drawline.h | 4 +-
src/render/software/SDL_drawpoint.c | 11 +-
src/render/software/SDL_drawpoint.h | 4 +-
src/render/software/SDL_render_sw.c | 140 +--
src/render/software/SDL_render_sw_c.h | 2 +-
src/render/software/SDL_rotate.c | 4 +-
src/render/software/SDL_triangle.c | 58 +-
src/render/software/SDL_triangle.h | 21 +-
src/render/vitagxm/SDL_render_vita_gxm.c | 108 +-
src/render/vulkan/SDL_render_vulkan.c | 158 +--
src/sensor/SDL_sensor.c | 68 +-
src/sensor/SDL_sensor_c.h | 4 +-
src/sensor/SDL_syssensor.h | 4 +-
src/sensor/android/SDL_androidsensor.c | 22 +-
src/sensor/coremotion/SDL_coremotionsensor.m | 12 +-
src/sensor/dummy/SDL_dummysensor.c | 6 +-
src/sensor/n3ds/SDL_n3dssensor.c | 22 +-
src/sensor/vita/SDL_vitasensor.c | 12 +-
src/sensor/windows/SDL_windowssensor.c | 26 +-
src/stdlib/SDL_getenv.c | 6 +-
src/stdlib/SDL_malloc.c | 10 +-
src/stdlib/SDL_stdlib.c | 10 +-
src/stdlib/SDL_string.c | 116 +--
src/storage/SDL_storage.c | 50 +-
src/storage/generic/SDL_genericstorage.c | 40 +-
src/storage/steam/SDL_steamstorage.c | 20 +-
src/test/SDL_test_common.c | 22 +-
src/test/SDL_test_compare.c | 4 +-
src/test/SDL_test_font.c | 20 +-
src/test/SDL_test_harness.c | 4 +-
src/thread/SDL_systhread.h | 10 +-
src/thread/SDL_thread.c | 37 +-
src/thread/SDL_thread_c.h | 2 +-
src/thread/generic/SDL_syscond.c | 34 +-
src/thread/generic/SDL_syscond_c.h | 6 +-
src/thread/generic/SDL_sysmutex.c | 14 +-
src/thread/generic/SDL_sysrwlock.c | 36 +-
src/thread/generic/SDL_sysrwlock_c.h | 4 +-
src/thread/generic/SDL_syssem.c | 69 +-
src/thread/generic/SDL_systhread.c | 10 +-
src/thread/generic/SDL_systls.c | 2 +-
src/thread/n3ds/SDL_syscond.c | 21 +-
src/thread/n3ds/SDL_sysmutex.c | 11 +-
src/thread/n3ds/SDL_syssem.c | 59 +-
src/thread/n3ds/SDL_systhread.c | 15 +-
src/thread/ngage/SDL_sysmutex.cpp | 16 +-
src/thread/ngage/SDL_syssem.cpp | 23 +-
src/thread/ngage/SDL_systhread.cpp | 12 +-
src/thread/ps2/SDL_syssem.c | 34 +-
src/thread/ps2/SDL_systhread.c | 18 +-
src/thread/psp/SDL_sysmutex.c | 26 +-
src/thread/psp/SDL_syssem.c | 44 +-
src/thread/psp/SDL_systhread.c | 15 +-
src/thread/pthread/SDL_syscond.c | 51 +-
src/thread/pthread/SDL_sysmutex.c | 34 +-
src/thread/pthread/SDL_sysrwlock.c | 28 +-
src/thread/pthread/SDL_syssem.c | 62 +-
src/thread/pthread/SDL_systhread.c | 14 +-
src/thread/pthread/SDL_systls.c | 4 +-
src/thread/stdcpp/SDL_syscond.cpp | 68 +-
src/thread/stdcpp/SDL_sysmutex.cpp | 26 +-
src/thread/stdcpp/SDL_sysrwlock.cpp | 38 +-
src/thread/stdcpp/SDL_systhread.cpp | 32 +-
src/thread/vita/SDL_sysmutex.c | 39 +-
src/thread/vita/SDL_syssem.c | 41 +-
src/thread/vita/SDL_systhread.c | 15 +-
src/thread/windows/SDL_syscond_cv.c | 84 +-
src/thread/windows/SDL_sysmutex.c | 19 +-
src/thread/windows/SDL_sysmutex_c.h | 2 +-
src/thread/windows/SDL_sysrwlock_srw.c | 73 +-
src/thread/windows/SDL_syssem.c | 71 +-
src/thread/windows/SDL_systhread.c | 12 +-
src/thread/windows/SDL_systls.c | 4 +-
src/time/SDL_time.c | 29 +-
src/time/n3ds/SDL_systime.c | 8 +-
src/time/ps2/SDL_systime.c | 8 +-
src/time/psp/SDL_systime.c | 8 +-
src/time/unix/SDL_systime.c | 14 +-
src/time/vita/SDL_systime.c | 8 +-
src/time/windows/SDL_systime.c | 8 +-
src/timer/SDL_timer.c | 36 +-
src/timer/SDL_timer_c.h | 2 +-
src/video/SDL_RLEaccel.c | 70 +-
src/video/SDL_RLEaccel_c.h | 2 +-
src/video/SDL_blit.c | 24 +-
src/video/SDL_blit.h | 4 +-
src/video/SDL_bmp.c | 14 +-
src/video/SDL_clipboard.c | 32 +-
src/video/SDL_egl.c | 84 +-
src/video/SDL_egl_c.h | 36 +-
src/video/SDL_fillrect.c | 13 +-
src/video/SDL_pixels.c | 47 +-
src/video/SDL_pixels_c.h | 6 +-
src/video/SDL_rect_impl.h | 8 +-
src/video/SDL_stretch.c | 101 +-
src/video/SDL_surface.c | 356 ++++---
src/video/SDL_surface_c.h | 2 +-
src/video/SDL_sysvideo.h | 99 +-
src/video/SDL_video.c | 766 +++++++-------
src/video/SDL_video_c.h | 8 +-
src/video/SDL_video_unsupported.c | 22 +-
src/video/SDL_vulkan_internal.h | 8 +-
src/video/SDL_vulkan_utils.c | 98 +-
src/video/SDL_yuv.c | 305 +++---
src/video/SDL_yuv_c.h | 8 +-
src/video/android/SDL_androidclipboard.c | 2 +-
src/video/android/SDL_androidclipboard.h | 2 +-
src/video/android/SDL_androidevents.c | 10 +-
src/video/android/SDL_androidevents.h | 2 +-
src/video/android/SDL_androidgl.c | 20 +-
src/video/android/SDL_androidgl.h | 8 +-
src/video/android/SDL_androidkeyboard.c | 8 +-
src/video/android/SDL_androidkeyboard.h | 4 +-
src/video/android/SDL_androidmessagebox.c | 2 +-
src/video/android/SDL_androidmessagebox.h | 2 +-
src/video/android/SDL_androidmouse.c | 10 +-
src/video/android/SDL_androidvideo.c | 14 +-
src/video/android/SDL_androidvulkan.c | 14 +-
src/video/android/SDL_androidvulkan.h | 25 +-
src/video/android/SDL_androidwindow.c | 23 +-
src/video/android/SDL_androidwindow.h | 4 +-
src/video/cocoa/SDL_cocoaclipboard.h | 5 +-
src/video/cocoa/SDL_cocoaclipboard.m | 4 +-
src/video/cocoa/SDL_cocoaevents.h | 2 +-
src/video/cocoa/SDL_cocoaevents.m | 4 +-
src/video/cocoa/SD
(Patch may be truncated, please check the link at the top of this post.)