SDL: VisualC-GDK: Fix Xbox builds

From 22bcee33180ad6472df9b69d958bdf8045782504 Mon Sep 17 00:00:00 2001
From: Daniel Ludwig <[EMAIL REDACTED]>
Date: Wed, 8 May 2024 15:58:19 +0200
Subject: [PATCH] VisualC-GDK: Fix Xbox builds

---
 src/video/windows/SDL_windowsevents.c | 2 ++
 src/video/windows/SDL_windowswindow.c | 6 ++++++
 2 files changed, 8 insertions(+)

diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
index 4f90bb146638b..eb0131b2ba59e 100644
--- a/src/video/windows/SDL_windowsevents.c
+++ b/src/video/windows/SDL_windowsevents.c
@@ -2114,6 +2114,7 @@ static void WIN_CleanRegisterApp(WNDCLASSEX wcex)
     SDL_Appname = NULL;
 }
 
+#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
 static BOOL CALLBACK WIN_ResourceNameCallback(HMODULE hModule, LPCTSTR lpType, LPTSTR lpName, LONG_PTR lParam)
 {
     WNDCLASSEX *wcex = (WNDCLASSEX *)lParam;
@@ -2127,6 +2128,7 @@ static BOOL CALLBACK WIN_ResourceNameCallback(HMODULE hModule, LPCTSTR lpType, L
     /* Do not bother enumerating any more. */
     return FALSE;
 }
+#endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
 
 /* Register the class for this application */
 int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 605a4e7bd759b..528b5fd671420 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -984,9 +984,11 @@ void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
         WIN_SetWindowPosition(_this, window);
     }
 
+#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
     if (window->flags & SDL_WINDOW_MODAL) {
         EnableWindow(window->parent->driverdata->hwnd, FALSE);
     }
+#endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
 
     hwnd = window->driverdata->hwnd;
     style = GetWindowLong(hwnd, GWL_EXSTYLE);
@@ -1011,9 +1013,11 @@ void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
 {
     HWND hwnd = window->driverdata->hwnd;
 
+#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
     if (window->flags & SDL_WINDOW_MODAL) {
         EnableWindow(window->parent->driverdata->hwnd, TRUE);
     }
+#endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
 
     ShowWindow(hwnd, SW_HIDE);
 
@@ -1731,6 +1735,7 @@ void WIN_UpdateDarkModeForHWND(HWND hwnd)
 
 int WIN_SetWindowModalFor(SDL_VideoDevice *_this, SDL_Window *modal_window, SDL_Window *parent_window)
 {
+#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
     SDL_WindowData *modal_data = modal_window->driverdata;
     const LONG_PTR parent_hwnd = (LONG_PTR)(parent_window ? parent_window->driverdata->hwnd : NULL);
     const LONG_PTR old_ptr = GetWindowLongPtr(modal_data->hwnd, GWLP_HWNDPARENT);
@@ -1760,6 +1765,7 @@ int WIN_SetWindowModalFor(SDL_VideoDevice *_this, SDL_Window *modal_window, SDL_
     if (!(modal_window->flags & SDL_WINDOW_HIDDEN) && parent_hwnd) {
         EnableWindow((HWND)parent_hwnd, FALSE);
     }
+#endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
 
     return 0;
 }