sdl12-compat: FIXME removal: ignore SDLK_WORLD keys when not translating keyboard layout.

From 549d85b8dc5b47d95308df118735bc68170b7e00 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 30 Aug 2022 23:58:49 -0400
Subject: [PATCH] FIXME removal: ignore SDLK_WORLD keys when not translating
 keyboard layout.

This is a lesser-used codepath that probably doesn't need this feature,
which we probably can't supply in any reasonable way anyhow.

Reference Issue #143.
---
 src/SDL12_compat.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c
index aa2cbccc..a984ed42 100644
--- a/src/SDL12_compat.c
+++ b/src/SDL12_compat.c
@@ -4093,7 +4093,6 @@ Scancode20toKeysym12(const SDL_Scancode scancode20)
     default: break;
     }
 
-    FIXME("map some of the SDLK12_WORLD keys");
     return SDLK12_UNKNOWN;
 }