sdl2-compat: Rename to SDL_GetDisplayPhysicalDPI

From 58592a2b7b07c8b7866f2c75760b76f4c19b9e9b Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Wed, 25 Jan 2023 08:56:18 +0100
Subject: [PATCH] Rename to SDL_GetDisplayPhysicalDPI

---
 src/sdl3_syms.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/sdl3_syms.h b/src/sdl3_syms.h
index b42f9ba..6e537ed 100644
--- a/src/sdl3_syms.h
+++ b/src/sdl3_syms.h
@@ -572,7 +572,7 @@ SDL3_SYM_PASSTHROUGH(SDL_Window*,GetGrabbedWindow,(void),(),return)
 #if defined(__WIN32__) || defined(__GDK__)
 SDL3_SYM_PASSTHROUGH(void,SetWindowsMessageHook,(SDL_WindowsMessageHook a, void *b),(a,b),)
 #endif
-SDL3_SYM_PASSTHROUGH(int,GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return)
+SDL3_SYM_RENAMED(int,GetDisplayDPI,GetDisplayPhysicalDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return)
 SDL3_SYM_RENAMED(SDL_JoystickPowerLevel,JoystickCurrentPowerLevel,GetJoystickPowerLevel,(SDL_Joystick *a),(a),return)
 SDL3_SYM_RENAMED(SDL_GameController*,GameControllerFromInstanceID,GetGamepadFromInstanceID,(SDL_JoystickID a),(a),return)
 SDL3_SYM_RENAMED(SDL_Joystick*,JoystickFromInstanceID,GetJoystickFromInstanceID,(SDL_JoystickID a),(a),return)