From 21c85dc52c7f0ea44b207642839ac26b56e7e779 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 4 Jan 2023 14:56:10 +0300
Subject: [PATCH] SDL_GameControllerAddMappingsFromRW: avoid segfault
---
src/sdl2_compat.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/sdl2_compat.c b/src/sdl2_compat.c
index b78cc5c..853a909 100644
--- a/src/sdl2_compat.c
+++ b/src/sdl2_compat.c
@@ -1877,10 +1877,8 @@ SDL_GameControllerAddMappingsFromRW(SDL2_RWops *rwops2, int freerw)
if (!freerw) {
SDL3_DestroyRW(rwops3); /* don't close it because that'll close the SDL2_RWops. */
}
- } else {
- if (freerw) {
- SDL_RWclose(rwops2);
- }
+ } else if (freerw && rwops2) {
+ SDL_RWclose(rwops2);
}
return retval;
}