(Time) Length of SDL_mixer chunks?

is it possible to get the time length of a loaded chunk in SDL_mixer? In
seconds, ticks, or the like?

/* untested code follows… */
Uint32 getChunkTimeMilliseconds(Mix_Chunk chunk)
{
Uint32 points = 0;
Uint32 frames = 0;
int freq = 0;
Uint16 fmt = 0;
int chans = 0;
/
Chunks are converted to audio device format… /
if (!Mix_QuerySpec(&freq, &fmt, &chans))
return 0; /
never called Mix_OpenAudio()?! */

 /* bytes / samplesize == sample points */
 points = (chunk->alen / ((fmt & 0xFF) / 8));

 /* sample points / channels == sample frames */
 frames = (points / chans);

 /* (sample frames * 1000) / frequency == play length in ms */
 return (frames * 1000) / freq);

}

–ryan.