How to build a SDL3 SDL_MAIN_USE_CALLBACKS project to preserve file names in debug symbols?
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0
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26
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April 5, 2025
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Joystick example / 01-joystick-polling
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2
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31
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April 5, 2025
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SDL3 GPU Cycling
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3
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95
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April 4, 2025
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Calculated frame rate different from NVidia's FPS display with SDL3
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0
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39
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April 2, 2025
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When can I release SDL_GPUTransferBuffer?
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4
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70
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April 1, 2025
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"The "CompileXaml" task returned false but did not log an error." when compiling SDL2 WinRT project for x64
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1
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21
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April 1, 2025
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SDL3 - SDL_CreateTextureFromSurface
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5
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46
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March 31, 2025
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Building an SDL2 program for Android.
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0
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31
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March 30, 2025
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Increased CPU usage over time.
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6
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96
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March 28, 2025
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SDL_UpdateYUVTexture in a thread
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3
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45
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March 27, 2025
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SDL2 and SDL3 It takes several times longer to render a frame on Linux than on Windows
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19
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134
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March 27, 2025
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[HELP] Black window with different size after porting code to SDL3
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10
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99
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March 26, 2025
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Stretch blits involving surfaces >2GB fail
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0
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20
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March 25, 2025
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Wayland - output pointer
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0
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20
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March 25, 2025
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SDL3 Android MOUSE and TOUCH Events
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0
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53
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March 21, 2025
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SDL3: Successfully drawn, but no image displayed
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20
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76
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March 20, 2025
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[Solved] How to use the SDL3 callback app structure in Python?
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6
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228
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March 20, 2025
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Valgrind / ASAN
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7
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67
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March 19, 2025
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Call SDL_CondSignal when no one is waiting
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2
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17
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March 19, 2025
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Boolean Size.
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18
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128
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March 19, 2025
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Single codebase for SDL2 + 3
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6
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104
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March 19, 2025
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SDL3: wrapping foreign (gst-gl) textures
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0
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26
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March 19, 2025
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SDL and FLTK
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1
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68
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March 18, 2025
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Is there a way of combining SDL with some library that provides native widgets?
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2
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67
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March 18, 2025
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Any interest in a bindings/wrapper for c++?
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2
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73
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March 17, 2025
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Mixing SDL3 basic renderer and shaders
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12
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1333
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March 16, 2025
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Menu Buttons behaving weirdly
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11
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48
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March 16, 2025
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Android Fullscreen Desktop crash with 2.32.0
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1
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14
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March 14, 2025
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SDL3 and ubuntu 25.04
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2
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255
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March 13, 2025
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SDL3 GPU: API Interoperability
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1
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201
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March 13, 2025
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