Acquiring a true Hardware overlay under SDL … How ?
Seems difficult.
I set my display to 1024x768 and 16 colors (to reduce video memory requirements).
I've not aquired a true hardware overlay on any of Win32, Linux, Mac OS X.
I do set my primary surface to SW_HWSURFACE.
I usually make my overlay a common overlay like YV12 , YUY2.
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