Hi, first post here!
I can’t setup sdl2 on android so it handles correctly fullscreen-immersive.
I can start the app in immersive mode but once the nav bar is shown I can’t hide it. Except by “resuming” the app. Because the events are “eaten” at another level.
I do setup immersive-fullscreen by adding this to my (own extended) Activity class
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
hideSystemUI();
}
}
private void hideSystemUI() {
// Enables regular immersive mode.
// For "lean back" mode, remove SYSTEM_UI_FLAG_IMMERSIVE.
// Or for "sticky immersive," replace it with SYSTEM_UI_FLAG_IMMERSIVE_STICKY
View decorView = getWindow().getDecorView();
//View decorView = findViewById(android.R.id.content);
decorView.setSystemUiVisibility(
View.SYSTEM_UI_FLAG_IMMERSIVE
// Set the content to appear under the system bars so that the
// content doesn't resize when the system bars hide and show.
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
// Hide the nav bar and status bar
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN);
}
But i wonder now if sdl2 is not featuring it already? That would be great as many games need immersive-fullscreen.
thx