ANNOUNCE: ketm-0.0.3

Hello list,

a new version of my 2d-space-shooter ‘ketm’ is out:

Whats new since 0.0.2=====================

    * some bugfixes
    * changed default bitdepth to 16
    * removed option "-8", because it made the game look horrible
    * added another framewait method to get the same gamespeed
      on all machines (thanx to Benjamin Niemann for your suggestion)
    * some new enemys
    * a boss (not finished yet)
    * a new player sprite (thanks El Fabio)
    * added a new bonusitem (increase speed)
    * "visual-bonus-feedback" :)

Downloads (source and win32 binary) as usual at

David Marshman also provided a BeOS binary at