Hello list,
a new version of my 2d-space-shooter ‘ketm’ is out:
Whats new since 0.0.2=====================
* some bugfixes
* changed default bitdepth to 16
* removed option "-8", because it made the game look horrible
* added another framewait method to get the same gamespeed
on all machines (thanx to Benjamin Niemann for your suggestion)
* some new enemys
* a boss (not finished yet)
* a new player sprite (thanks El Fabio)
* added a new bonusitem (increase speed)
* "visual-bonus-feedback" :)
Downloads (source and win32 binary) as usual at http://www.badblocks.de/ketm
David Marshman also provided a BeOS binary at http://www.bebits.com/app/2272
Walter