ANNOUNCE: PrBoom 2.2.3 released

Version 2.2.3 of this Doom port released.

Changes from v2.2.2 to v2.2.3

  • improved mouse handling
  • intermission demo sync bug fixed
  • framebuffer update fixes (solves flicker on fbcon)
  • -forceoldbsp allowed in non-GL version, and saved in demos
  • fix player colours in multiplayer demos
  • apply workarounds for buggy pwads even during demo playback
  • fix numpad 5 key
  • allow compilation on systems where SDL is built without joystick support
  • fix comp_skymap
  • using anisotropic filtering when the OpenGL extension is available
  • using paletted textures when the OpenGL extension is available
  • added gl_use_paletted_texture option to glboom configuration file
  • using shared texture palette when the OpenGL extension is available
  • added gl_use_shared_texture_palette option to glboom configuration file

Get it from: http://prboom.sourceforge.net
There are also some screenshots of the shared texture palette feature:
http://prboom.sourceforge.net/DOOM04.jgp
http://prboom.sourceforge.net/DOOM05.jgp
http://prboom.sourceforge.net/DOOM06.jgp

Florian