Audio conversion from 44100 - 48000 does not work

I found some older posts that said to not bother with 48000 Hz with SDL because it doesn’t work, but I couldn’t find anything in the bug lists or anything. Should this be working with 2.0.5, or is this a known issue.

I can convert everything to 44100 offline so it’s not a big deal. I’m just more curious than anything else.

This has been a deficiency in SDL since the beginning (literally since 1997), but it’s fixed in revision control and will ship in 2.0.6!

Many platforms did this conversion for us, though, so it might work before 2.0.6, depending on what you’re doing and where you’re doing it. But it should definitely work everywhere going forward.

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That is awesome to hear. I’ve been working on a simple audio header file library, and I was getting tripped up because I though I was doing something wrong. D’oh. I’m glad that is wasn’t me, and that it’s fixed.