Hello!
I figured out how to make it work. If I set channels to 2
in the SDL_AudioSpec it works on Win*. I don’t know why or
if 2 is a magic number or anything. Before it was set to
0, and I’ve only tried 2 (I believe I saw that number in
the code somewhere…).
So I guess that’s a bug in either the demos or SDL
(0.9.9 Win* precompiled). Or maybe just an inconsistency
between the two 
Cheers–
val it = ("?NOQ of the Sun", “Johnny Andersen”,
[“anoq at vip.cybercity.dk”, “anoq at berlin-consortium.org”,
“anoq at diku.dk”], “http://users.cybercity.dk/~ccc25861/”)
: cyberspacename * meatspacename * email list * homepage URL
Hi there…
ANOQ of the Sun wrote:
Hello!
I figured out how to make it work. If I set channels to 2
in the SDL_AudioSpec it works on Win*. I don’t know why or
if 2 is a magic number or anything. Before it was set to
0, and I’ve only tried 2 (I believe I saw that number in
the code somewhere…).
So I guess that’s a bug in either the demos or SDL
(0.9.9 Win* precompiled). Or maybe just an inconsistency
between the two 
Well, you wouldn’t to expect to hear anything with 0 audio output
channels… 

Peter>
Cheers
val it = ("?NOQ of the Sun", “Johnny Andersen”,
[“anoq at vip.cybercity.dk”, “anoq at berlin-consortium.org”,
“anoq at diku.dk”], “http://users.cybercity.dk/~ccc25861/”)
: cyberspacename * meatspacename * email list * homepage URL