BeOS support for SDL

In their switch to egcs, Be broke the pointer-to-function semantic of C++
Therefore BeOS 4.0 is not supported under SDL.

This bug is now fixed internally, and the fix will be included with BeOS
4.1, scheduled for release in February. SDL will support BeOS 4.1

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/