Hi,
My name is Sebastiao, I work at a brazilian softhouse called Staridia Softworks and we're part of a government initiative called Gamenet. The purpose of Gamenet is to estimulate the growth of game development in Brazil. Accord to this initiative, a book about game devel is being produced(the first brazilian book about it), and each softhouse integrated in Gamenet will write a chapter.
Staridia's chapter will be called Open Source Technology(especific to games). It is
structured this way:
- Intro
- Overview
- What is Open Source?
- Freeware X Open Source
- Understanding the Open Source philosophy
- Why use Open Source?
- Why release my software as Open Source?
- Open Source Software and Game Development:
-Open Source Games: alternative business models. Study cases: Linux Game Publishing and Transgaming .
-Open-Source Software for Development: Covering many useful programs and libs like Gimp,
CVS, **SDL**, sourceforge, bugzilla, winelib, just to name a few. And GNU/Linux, of course!
- Software licenses made easy:
Understanding the:
- GPL (GNU Public License )
- lGPL (lesser GNU Public License)
- BSD license
The topics do not go much deep, being more like an overview. I would like to receive some suggestions from the community about it, and, if possible, written material to include.
Thanx
PS: Oh, sorry for the poor english!
PS2: Don’t be shy! Contact me on icq.
Sebastiao
Staridia Softworks icq uin: 71003632
Is your boss reading your email? …Probably
Keep your messages private by using Lycos Mail.
Sign up today at http://mail.lycos.com