Bugsquish for Zaurus

It only took about an hour and a half, but I’ve ported my SDL game
’Bug Squish’ (vaguely based on Pangea software’s Mac game ‘Blood Suckers’)
to the Zaurus!


The game is slightly different from the desktop version (different shapes
and proportions), and I may yet tweak the gameplay a little to make up for

It includes all of the sound effects and music of the original
(the .ipk is 500kB; it’ll get smaller once I can load PNG/JPG from within
SDL easily).