Can multiple YUV windows been shown with SDL 1.3

*hi:

In this web:
http://www.nabble.com/Multiple-Windows-support-in-SDL1.3--td20241297.html

it said that:

Multiple* windows has been implemented, but YUV colorspace output has not
yet been implemented. There’s some debate as to whether it should be
implemented using something like XVideo or as YUV textures in the
underlying
3D driver.

now i want to know that: Now can multiple YUV windows been shown with SDL
1.3? thanks