Can't compile SDL_gfx in VS .NET

I’m trying to compile SDL_gfx in Visual Studio .NET to get access to the
framerate functions but it’s not happening at all.

Apparently, there is a sample project file used to build it which comes with
the archive but it doesn’t work.

I’m assuming it’s supposed to build into .lib and .h files to stick in the
relevant directories.

Has anyone managed to compile it with VS .NET and if so, how?