Cityscape

hi

i have just uploaded the first source, linux and win32 version of
my game-in-progress. i would appreciate any comments, or offers of help.

please remember to turn your volume right down before you start, or
something nasty might happen.

this is not the same as the other post i made to this list. that was
just a crappy windows executable.

home page:
http://cityscape.sf.net/

project page:

download page:
http://sourceforge.net/project/showfiles.php?group_id=37419

thanks. this is my first major programming project of any kind.

take care
bill

reply to: airbaggins at yahoo.co.uk
thanks

The graphics are terribly slow and the the sound is corrupted.
:(((

Using Windows XP, 3dfx Voodo3.

RK.

William Robinson wrote:>hi

i have just uploaded the first source, linux and win32 version of
my game-in-progress. i would appreciate any comments, or offers of help.

please remember to turn your volume right down before you start, or
something nasty might happen.

this is not the same as the other post i made to this list. that was
just a crappy windows executable.

home page:
http://cityscape.sf.net/

project page:
http://www.sf.net/projects/cityscape

download page:
http://sourceforge.net/project/showfiles.php?group_id=37419

thanks. this is my first major programming project of any kind.

take care
bill

reply to: airbaggins at yahoo.co.uk
thanks

I have some problems compiling under RedHat 7.2 but it may be a
misconfiguration of my system:

–cut–
make[1]: F?r das Target ?all? gibt es nichts zu tun.
make[1]: Verlassen des Verzeichnisses Verzeichnis
?/home/jakob/cityscape/citysca
pe/textures?
make[1]: Wechsel in das Verzeichnis Verzeichnis
?/home/jakob/cityscape/cityscape
?
source=‘texturetype.cpp’ object=‘texturetype.o’ libtool=no
depfile=’.deps/texturetype.Po’ tmpdepfile=’.deps/texturetype.TPo’
depmode=none /bin/sh …/depcomp
g++ -DHAVE_CONFIG_H -I. -I. -I… -g -O2 -c -o texturetype.o est -f
’textur
etype.cpp’ || echo './'exturetype.cpp
…/depcomp: …/depcomp: Datei oder Verzeichnis nicht gefunden
–> file not found
make[1]: *** [texturetype.o] Fehler 127
make[1]: Verlassen des Verzeichnisses Verzeichnis
?/home/jakob/cityscape/citysca
pe?
make: *** [all-recursive] Fehler 1On Mon, Jun 10, 2002 at 05:18:43PM +0100, William Robinson wrote:

hi

i have just uploaded the first source, linux and win32 version of
my game-in-progress. i would appreciate any comments, or offers of help.

please remember to turn your volume right down before you start, or
something nasty might happen.

this is not the same as the other post i made to this list. that was
just a crappy windows executable.

home page:
http://cityscape.sf.net/

project page:
http://www.sf.net/projects/cityscape

download page:
http://sourceforge.net/project/showfiles.php?group_id=37419

thanks. this is my first major programming project of any kind.

take care
bill

reply to: airbaggins at yahoo.co.uk
thanks


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


mailto:@Jakob_Steltner
http://www.trurl.net/
http://www.mue20.dyndns.org/

The file ‘depcomp’ is a symbolic link in Williams tarball, its quite likely
that your system does not
contain depcomp at the location specified. So find / download depcomp and
link / add it
to the project directory.

Pete Davis mailto:@Pete_Davis

“Jakob Steltner” wrote in message
news:mailman.1023789545.5074.sdl at libsdl.org

I have some problems compiling under RedHat 7.2 but it may be a
misconfiguration of my system:

–cut–
make[1]: F?r das Target ?all? gibt es nichts zu tun.
make[1]: Verlassen des Verzeichnisses Verzeichnis
?/home/jakob/cityscape/citysca
pe/textures?
make[1]: Wechsel in das Verzeichnis Verzeichnis
?/home/jakob/cityscape/cityscape
?
source=‘texturetype.cpp’ object=‘texturetype.o’ libtool=no
depfile=’.deps/texturetype.Po’ tmpdepfile=’.deps/texturetype.TPo’
depmode=none /bin/sh …/depcomp
g++ -DHAVE_CONFIG_H -I. -I. -I… -g -O2 -c -o texturetype.o est -f
’textur
etype.cpp’ || echo './'exturetype.cpp
…/depcomp: …/depcomp: Datei oder Verzeichnis nicht gefunden
–> file not found
make[1]: *** [texturetype.o] Fehler 127
make[1]: Verlassen des Verzeichnisses Verzeichnis
?/home/jakob/cityscape/citysca
pe?
make: *** [all-recursive] Fehler 1On Mon, Jun 10, 2002 at 05:18:43PM +0100, William Robinson wrote:

hi

i have just uploaded the first source, linux and win32 version of
my game-in-progress. i would appreciate any comments, or offers of help.

please remember to turn your volume right down before you start, or
something nasty might happen.

this is not the same as the other post i made to this list. that was
just a crappy windows executable.

home page:
http://cityscape.sf.net/

project page:
http://www.sf.net/projects/cityscape

download page:
http://sourceforge.net/project/showfiles.php?group_id=37419

thanks. this is my first major programming project of any kind.

take care
bill

reply to: airbaggins at yahoo.co.uk
thanks


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


mailto:trurl at trurl.net
http://www.trurl.net/
http://www.mue20.dyndns.org/

The file ‘depcomp’ is a symbolic link in Williams tarball, its quite likely
that your system does not
contain depcomp at the location specified. So find / download depcomp and
link / add it
to the project directory.

This should be reported as a bug, no? If it’s a symlink in the tarball, from
automake/autoconf that means it wasn’t built using “make dist”, which’d be
the appropriate fix :slight_smile: If it’s not automake, all symlinks should be
reduced to actual files for the package…

Pete Davis mailto:pad at fsdev.co.uk

On Thu, Jun 13, 2002 at 12:24:00AM +0100, Pete Davis wrote:


-Erik <@Erik_Greenwald> [http://math.smsu.edu/~erik]

The opinions expressed by me are not necessarily opinions. In all probability,
they are random rambling, and to be ignored. Failure to ignore may result in
severe boredom or confusion. Shake well before opening. Keep Refrigerated.

wrote in message
news:mailman.1023925265.7824.sdl at libsdl.org

The file ‘depcomp’ is a symbolic link in Williams tarball, its quite
likely

that your system does not
contain depcomp at the location specified. So find / download depcomp
and

link / add it
to the project directory.

This should be reported as a bug, no? If it’s a symlink in the tarball,
from
automake/autoconf that means it wasn’t built using “make dist”, which’d be
the appropriate fix :slight_smile: If it’s not automake, all symlinks should be
reduced to actual files for the package…

Heh, all I got wrong was everything I did and everything I said.

Pete Davis mailto:@Pete_Davis


-Erik [http://math.smsu.edu/~erik]

The opinions expressed by me are not necessarily opinions. In all
probability,
they are random rambling, and to be ignored. Failure to ignore may result
in> On Thu, Jun 13, 2002 at 12:24:00AM +0100, Pete Davis wrote:
severe boredom or confusion. Shake well before opening. Keep Refrigerated.

The file ‘depcomp’ is a symbolic link in Williams tarball, its quite likely
that your system does not
contain depcomp at the location specified. So find / download depcomp and
link / add it
to the project directory.

whoops… yes… it will be added in the next release which should be
very soon (like by the beginning of next week).

thank you.

bill

(first-time releaser :o) )On Thu, 13 Jun 2002, Pete Davis wrote: