cocos2dx for SDL2

Rewrite some cocos2dx functions to SDL2
Includes complete events, actions, sprites and animations
Changed maps to json
tiled tmj, now stuck in the audio part, want to make an accelerated audio library.


SDL2 audio has noise

hey dude

great stuff, I’m also interested in Tiled!!

I have no experience with audio issues, so I can’t help you.

but I have the following observation that will help others help you more easily: never ever post pictures of code. two alternatives: 1) copy and paste your code directly in your message and place code formatting tags or 2) put your code on GitHub in a public repository and provide hyperlinks to it, so people can read your code there

int main(void)
{
    // Formatted code looks like this
    return 0;
}

to achieve this, place this in a line by itself before your code: ```C++

then place this in a line by itself after your code: ```