I would like to have some help to integrate libSDL to Android AOSP. I have the complete source tree of Android and I want to display a little surface.
I’m currently using OpenGL ES that is natively integrated to Android but problem is that I was to render some text on my surface and I think with the SDL library it could be more easier.
Does anyone have already done this ? I mean compile the libsdl for Android and have the library in /system/lib etc + headers…
Thanks for helping,