…I just sync’d my cvs and tried to recompile using the pbproj in
xcode 1.5, and have found a link problem: there’s no symbol defined
for “coreaudio_bootstrap”? Poking around in the src/audio/macosx I see
SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been added to
the PBProjects.tar.gz?
…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?
…I just sync’d my cvs and tried to recompile using the pbproj in xcode
1.5, and have found a link problem: there’s no symbol defined for
"coreaudio_bootstrap"? Poking around in the src/audio/macosx I see
SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been added to
the PBProjects.tar.gz?
…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?
it’s likely the project hasn’t been updated, so adding the file might help.
hiya,
…I just sync’d my cvs and tried to recompile using the pbproj in
xcode 1.5, and have found a link problem: there’s no symbol defined
for “coreaudio_bootstrap”? Poking around in the src/audio/macosx I
see SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been
added to the PBProjects.tar.gz?
…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?
it’s likely the project hasn’t been updated, so adding the file might
help.
…sure enough, just adding the files makes a successful compile &
link…however, I wonder how this is used: can we now select between
romaudio and coreaudio?
thanx,
jamesOn Nov 13, 2004, at 8:22 PM, Jonathan Atkins wrote:
…sure enough, just adding the files makes a successful compile &
link…however, I wonder how this is used: can we now select between
romaudio and coreaudio?
Yup, through the SDL_AUDIODRIVER environment variable.
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment