Coreaudio_bootstrap on osx?

hiya,

…I just sync’d my cvs and tried to recompile using the pbproj in
xcode 1.5, and have found a link problem: there’s no symbol defined
for “coreaudio_bootstrap”? Poking around in the src/audio/macosx I see
SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been added to
the PBProjects.tar.gz?

…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?

thanx,
james

james tittle wrote:

hiya,

…I just sync’d my cvs and tried to recompile using the pbproj in xcode
1.5, and have found a link problem: there’s no symbol defined for
"coreaudio_bootstrap"? Poking around in the src/audio/macosx I see
SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been added to
the PBProjects.tar.gz?

…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?

it’s likely the project hasn’t been updated, so adding the file might help.

-LIM-

james tittle wrote:

hiya,
…I just sync’d my cvs and tried to recompile using the pbproj in
xcode 1.5, and have found a link problem: there’s no symbol defined
for “coreaudio_bootstrap”? Poking around in the src/audio/macosx I
see SDL_coreaudio.c & .h: I’m assuming that this just hasn’t been
added to the PBProjects.tar.gz?
…should I just add these files to the compile, or do I need to also
remove the /src/audio/macrom/SDL_romaudio.c & .h?

it’s likely the project hasn’t been updated, so adding the file might
help.

…sure enough, just adding the files makes a successful compile &
link…however, I wonder how this is used: can we now select between
romaudio and coreaudio?

thanx,
jamesOn Nov 13, 2004, at 8:22 PM, Jonathan Atkins wrote:

…sure enough, just adding the files makes a successful compile &
link…however, I wonder how this is used: can we now select between
romaudio and coreaudio?

Yup, through the SDL_AUDIODRIVER environment variable.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment