Cross Platform / Device Configuration

I’ve been working on a small project for the usage of cross platform unicode configurations. I did it for a SDL project I am working on.
I thought maybe somebody here could have some use for it too.

if you are interested, here is the project:
(the project is primarily written in c++, but it also has a C-API)------------------------
void (*segfault)(void) = 0;
int main(int argc, char **argv){segfault(); return 0;}
//Should not work, but does what told :slight_smile: