This is an SDL 1.2.7 release candidate:
http://www.libsdl.org/cvs.php
Please let me know if there are any last minute problems ASAP!
Here are the changes since the last update:
- Added fullscreen toggle support in testwm for Windows, etc.
- Fixed mouse focus events after resetting video mode on Windows
- Removed debugging print statements in DirectX driver
- Re-added Objective-C export symbols for SDL_QuartzWindow
- Added colorkey blit tests to testvidinfo (thanks Mike!)
- Added video hardware acceleration support on QNX (thanks Mike!)
- Fixed video crash on some Atari systems (thanks Patrice!)
- SDL no longer sets a fatal signal handler for SIGPIPE
- Fixed typos in DirectFB video driver
- Fixed modifier key state on MacOS X (thanks Max!)
- Use sigaction instead of signal to preserve handler flags (thanks Matthew!)
- Added support for remote XVideo (thanks Frederic!)
- Try to use higher refresh rate by default in DirectX driver (thanks Dmitry!)
- Fixed ring 0 video flip busy wait on some versions of Windows (thanks Dmitry!)
- Fixed static linking on MacOS X (thanks Max!)
- Detect new XFree86 mode switch key on german keyboards (thanks Jens!)
- Fixed typos in the HTML documentation
- Various Atari video driver improvements (thanks Patrice!)
- Fixed compiling with broken Linux 2.6 headers
- Added SDL_HasMMXExt(), SDL_Has3DNowExt(), and SDL_HasSSE2()
- Added Altivec detection support on Linux/PPC
- Updated aclocal macros for new version of automake
- Updated Visual C++ 7 projects with new API files
- Fixed mouse cursor visibility and focus events on MacOS X (thanks Max!)
- Added Altivec detection support for MacOS X (thanks Max!)
- Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!)
- Fixed problems with CD-ROM audio playback on MacOS X 10.1
- Added dynamic GL library loading to MacOS Carbon support (thanks Anders!)
Thanks!
-Sam Lantinga, Software Engineer, Blizzard Entertainment