Hi Mac developers,
Since FreePascal now supports MacOS Classic and MacOS X I am trying
to update JEDI-SDL to support these new platforms.
How are Mutexes handled in MacOS and MacOS X which SDL structures do
each of these use?
Is there anything I should look out for?
Dominique
http://www.DelphiGamer.com := go on, write a game instead;
Hi Mac developers,
Since FreePascal now supports MacOS Classic and MacOS X I am trying
to update JEDI-SDL to support these new platforms.
How are Mutexes handled in MacOS and MacOS X which SDL structures do
each of these use?
Is there anything I should look out for?
Mac OS X uses pthreads. No idea what SDL would use on MacOS Classic,
but the OS uses cooperative threading. There are 3rd party preemptive
threading libraries for MacOS Classic, like Red Shed Threads, though.
-bobOn May 11, 2004, at 6:16 PM, Dominique Louis wrote: