[despammed] Re: debug problem

Yes I saw that NOPARACHUTE thingie recently but I’m currently using that and it doesn’t work either way.

The error I get when stepping with gdb is this:

Program received signal SIG32, Real-time event 32.
0x403f7479 in sigsuspend () from /lib/i686/libc.so.6

SIG32 seems to be related to pthreads, but my program doesn’t use any threads.
However I did find some stuff about that here:

http://www.geocrawler.com/archives/3/128/1999/7/0/2486602

I tried setting “handle SIG32 nostop” before running and now it works like a charm! Well atleast it doesn’t crash there anymore :slight_smile:

/Andre

Krata wrote:>>Hi all

The thing is this, I’m devloping an OpenGL application under Linux
(with SDL of course), which works just fine. The poroblem is that when I
try to debug my application (with gdb) it always crashes on the
SDL_Init() call. Has anyone else had this happening?

Maybe you should enable SDL_INIT_NOPARACHUTE (i am not sure if this names
fits but it is something like this) if it doesn’t help it at least help’s
you to have core and i am sure that you will not expierience same problem
using gdb on core. (if you have some odd distribution take care of
ulimit -c if it is too small you will not have core)
K.


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SIG32 seems to be related to pthreads, but my program doesn’t use any threads.

You are not right. SDL => using threads.
K.

seems like you are using HawkNL or something simiral next to SDL.
i want to use both myself. it would be nice if there was a HawkNL version
that was made compatible with SDL threads on both Linux and win32 ( so no
just setting HawkNL to use windows threads is no good cuz i want to
distribute for linux as well ). any idea’s ?

GreetZ :slight_smile:
DV