Does Warp Mouse not work under XP?

Hi,
I think SDL_WarpMouseInWindow(…) has a problem under WinXP when the
mouse is not visible.
The call of SDL_WarpMouseInWindow(…) has no effect. Under Win7
everything works great (visible and invisible). In older versions of
SDL2 I’m pretty sure it works under XP, too.

Best regards,
Daniel

Hi,

It’s going to die soon.
Windows® XP is being buried on April 8th, 2014…

JesseOn 3/26/2014 3:08 PM, Daniel Knobe wrote:

Hi,
I think SDL_WarpMouseInWindow(…) has a problem under WinXP when the
mouse is not visible.
The call of SDL_WarpMouseInWindow(…) has no effect. Under Win7
everything works great (visible and invisible). In older versions of
SDL2 I’m pretty sure it works under XP, too.

Best regards,
Daniel


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Many people use and will use WinXP. I thinks thats not the way SDL
should handle this problem.Am 26.03.2014 20:35, schrieb Jesse Palser:

Hi,

It’s going to die soon.
Windows® XP is being buried on April 8th, 2014…

Jesse

On 3/26/2014 3:08 PM, Daniel Knobe wrote:

Hi,
I think SDL_WarpMouseInWindow(…) has a problem under WinXP when the
mouse is not visible.
The call of SDL_WarpMouseInWindow(…) has no effect. Under Win7
everything works great (visible and invisible). In older versions of
SDL2 I’m pretty sure it works under XP, too.

Best regards,
Daniel


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Daniel, I also found that SDL_WarpMouseInWindow() is not working fine if your window is scaled.
If you use scaling in your app, please, test and let me know.
Last time I tried was version 2.0.1 .
Thanks
Armando------------------------
Armando Alaminos Bouza

If you scale you have to scale the coordinates yourself, just an f.y.iOn Mar 26, 2014 3:48 PM, “alabouza” wrote:

Daniel, I also found that SDL_WarpMouseInWindow() is not working fine if
your window is scaled.
If you use scaling in your app, please, test and let me know.
Last time I tried was version 2.0.1 .
Thanks
Armando


Armando Alaminos Bouza


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Yes I have a resizeable window. In the old version of my program, the
window was not resizeable, so that could be the problem. So it’s a bug.
To be sure I will test it tommorow.Am 26.03.2014 21:48, schrieb alabouza:

Daniel, I also found that SDL_WarpMouseInWindow() is not working fine
if your window is scaled.
If you use scaling in your app, please, test and let me know.
Last time I tried was version 2.0.1 .
Thanks
Armando


Armando Alaminos Bouza


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