In SDL 1.1.1 there is an error in the function list.
SDL_SetColors (SDL_Colors *colors, int firstcolor, int ncolors);
should read
SDL_SetColors (SDL_Surface * screen, SDL_Colors * colors, int firstcolor,
int
ncolors);It took me a second or two to figure out why I had errors when playing with
8
bit mode.Don’t know who’s in charge of the docs, (I know I’m in charge of the GL
ones), but I can send a fixed version to Sam.On a side note, you seem to have posted 3 times. Is this a mailing list
hiccup or did you just get impatient waiting for your message to show up?
Dave
Nicholas
Nicholas Vining “While you’re out there struggling
vining at pacificcoast.net with your computer, I’m naked,
icq: 20872003 clueless, and feeling good!”
- Ratbert----- Original Message -----
From: dleimbac@phoenix.lhup.edu (David Leimbach)
To: sdl at lokigames.com
Date: Sunday, March 26, 2000 1:53 PM
Subject: [SDL] Error in SDL Documentation!!!
In SDL 1.1.1 there is an error in the function list.
SDL_SetColors (SDL_Colors *colors, int firstcolor, int ncolors);
should read
SDL_SetColors (SDL_Surface * screen, SDL_Colors * colors, int firstcolor, int
ncolors);
It took me a second or two to figure out why I had errors when playing with 8
bit mode.
Dave
hiccup or did you just get impatient waiting for your message to show up?
Actually more of a mail server not liking kmail for relaying. Sorry about
that everyone!!!
Dave>
Dave
Nicholas
Nicholas Vining “While you’re out there struggling
vining at pacificcoast.net with your computer, I’m naked,
icq: 20872003 clueless, and feeling good!”
- Ratbert