Error in SDL Documentation!

In SDL 1.1.1 there is an error in the function list.

SDL_SetColors (SDL_Colors *colors, int firstcolor, int ncolors);

should read

SDL_SetColors (SDL_Surface * screen, SDL_Colors * colors, int firstcolor,
int
ncolors);

It took me a second or two to figure out why I had errors when playing with
8
bit mode.

Don’t know who’s in charge of the docs, (I know I’m in charge of the GL
ones), but I can send a fixed version to Sam.

On a side note, you seem to have posted 3 times. Is this a mailing list
hiccup or did you just get impatient waiting for your message to show up?
:slight_smile:

Dave

Nicholas

Nicholas Vining “While you’re out there struggling
vining at pacificcoast.net with your computer, I’m naked,
icq: 20872003 clueless, and feeling good!”
- Ratbert

----- Original Message -----
From: dleimbac@phoenix.lhup.edu (David Leimbach)
To: sdl at lokigames.com
Date: Sunday, March 26, 2000 1:53 PM
Subject: [SDL] Error in SDL Documentation!!!

In SDL 1.1.1 there is an error in the function list.

SDL_SetColors (SDL_Colors *colors, int firstcolor, int ncolors);

should read

SDL_SetColors (SDL_Surface * screen, SDL_Colors * colors, int firstcolor, int
ncolors);

It took me a second or two to figure out why I had errors when playing with 8
bit mode.

Dave

hiccup or did you just get impatient waiting for your message to show up?
Actually more of a mail server not liking kmail for relaying. Sorry about
that everyone!!!

Dave> :slight_smile:

Dave

Nicholas

Nicholas Vining “While you’re out there struggling
vining at pacificcoast.net with your computer, I’m naked,
icq: 20872003 clueless, and feeling good!”
- Ratbert