The other day I used regex to create this. I figure someone else may want to use this function. Enjoy
const char* GetSDLEventName(u32 type) {
switch (type) {
case SDL_EVENT_FIRST: return "FIRST";
case SDL_EVENT_QUIT: return "QUIT";
case SDL_EVENT_TERMINATING: return "TERMINATING";
case SDL_EVENT_LOW_MEMORY: return "LOW_MEMORY";
case SDL_EVENT_WILL_ENTER_BACKGROUND: return "WILL_ENTER_BACKGROUND";
case SDL_EVENT_DID_ENTER_BACKGROUND: return "DID_ENTER_BACKGROUND";
case SDL_EVENT_WILL_ENTER_FOREGROUND: return "WILL_ENTER_FOREGROUND";
case SDL_EVENT_DID_ENTER_FOREGROUND: return "DID_ENTER_FOREGROUND";
case SDL_EVENT_LOCALE_CHANGED: return "LOCALE_CHANGED";
case SDL_EVENT_SYSTEM_THEME_CHANGED: return "SYSTEM_THEME_CHANGED";
case SDL_EVENT_DISPLAY_ORIENTATION: return "DISPLAY_ORIENTATION";
case SDL_EVENT_DISPLAY_ADDED: return "DISPLAY_ADDED";
case SDL_EVENT_DISPLAY_REMOVED: return "DISPLAY_REMOVED";
case SDL_EVENT_DISPLAY_MOVED: return "DISPLAY_MOVED";
case SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED: return "DISPLAY_DESKTOP_MODE_CHANGED";
case SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED: return "DISPLAY_CURRENT_MODE_CHANGED";
case SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED: return "DISPLAY_CONTENT_SCALE_CHANGED";
case SDL_EVENT_WINDOW_SHOWN: return "WINDOW_SHOWN";
case SDL_EVENT_WINDOW_HIDDEN: return "WINDOW_HIDDEN";
case SDL_EVENT_WINDOW_EXPOSED: return "WINDOW_EXPOSED";
case SDL_EVENT_WINDOW_MOVED: return "WINDOW_MOVED";
case SDL_EVENT_WINDOW_RESIZED: return "WINDOW_RESIZED";
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED: return "WINDOW_PIXEL_SIZE_CHANGED";
case SDL_EVENT_WINDOW_METAL_VIEW_RESIZED: return "WINDOW_METAL_VIEW_RESIZED";
case SDL_EVENT_WINDOW_MINIMIZED: return "WINDOW_MINIMIZED";
case SDL_EVENT_WINDOW_MAXIMIZED: return "WINDOW_MAXIMIZED";
case SDL_EVENT_WINDOW_RESTORED: return "WINDOW_RESTORED";
case SDL_EVENT_WINDOW_MOUSE_ENTER: return "WINDOW_MOUSE_ENTER";
case SDL_EVENT_WINDOW_MOUSE_LEAVE: return "WINDOW_MOUSE_LEAVE";
case SDL_EVENT_WINDOW_FOCUS_GAINED: return "WINDOW_FOCUS_GAINED";
case SDL_EVENT_WINDOW_FOCUS_LOST: return "WINDOW_FOCUS_LOST";
case SDL_EVENT_WINDOW_CLOSE_REQUESTED: return "WINDOW_CLOSE_REQUESTED";
case SDL_EVENT_WINDOW_HIT_TEST: return "WINDOW_HIT_TEST";
case SDL_EVENT_WINDOW_ICCPROF_CHANGED: return "WINDOW_ICCPROF_CHANGED";
case SDL_EVENT_WINDOW_DISPLAY_CHANGED: return "WINDOW_DISPLAY_CHANGED";
case SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED: return "WINDOW_DISPLAY_SCALE_CHANGED";
case SDL_EVENT_WINDOW_SAFE_AREA_CHANGED: return "WINDOW_SAFE_AREA_CHANGED";
case SDL_EVENT_WINDOW_OCCLUDED: return "WINDOW_OCCLUDED";
case SDL_EVENT_WINDOW_ENTER_FULLSCREEN: return "WINDOW_ENTER_FULLSCREEN";
case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN: return "WINDOW_LEAVE_FULLSCREEN";
case SDL_EVENT_WINDOW_DESTROYED: return "WINDOW_DESTROYED";
case SDL_EVENT_WINDOW_HDR_STATE_CHANGED: return "WINDOW_HDR_STATE_CHANGED";
case SDL_EVENT_KEY_DOWN: return "KEY_DOWN";
case SDL_EVENT_KEY_UP: return "KEY_UP";
case SDL_EVENT_TEXT_EDITING: return "TEXT_EDITING";
case SDL_EVENT_TEXT_INPUT: return "TEXT_INPUT";
case SDL_EVENT_KEYMAP_CHANGED: return "KEYMAP_CHANGED";
case SDL_EVENT_KEYBOARD_ADDED: return "KEYBOARD_ADDED";
case SDL_EVENT_KEYBOARD_REMOVED: return "KEYBOARD_REMOVED";
case SDL_EVENT_TEXT_EDITING_CANDIDATES: return "TEXT_EDITING_CANDIDATES";
case SDL_EVENT_MOUSE_MOTION: return "MOUSE_MOTION";
case SDL_EVENT_MOUSE_BUTTON_DOWN: return "MOUSE_BUTTON_DOWN";
case SDL_EVENT_MOUSE_BUTTON_UP: return "MOUSE_BUTTON_UP";
case SDL_EVENT_MOUSE_WHEEL: return "MOUSE_WHEEL";
case SDL_EVENT_MOUSE_ADDED: return "MOUSE_ADDED";
case SDL_EVENT_MOUSE_REMOVED: return "MOUSE_REMOVED";
case SDL_EVENT_JOYSTICK_AXIS_MOTION: return "JOYSTICK_AXIS_MOTION";
case SDL_EVENT_JOYSTICK_BALL_MOTION: return "JOYSTICK_BALL_MOTION";
case SDL_EVENT_JOYSTICK_HAT_MOTION: return "JOYSTICK_HAT_MOTION";
case SDL_EVENT_JOYSTICK_BUTTON_DOWN: return "JOYSTICK_BUTTON_DOWN";
case SDL_EVENT_JOYSTICK_BUTTON_UP: return "JOYSTICK_BUTTON_UP";
case SDL_EVENT_JOYSTICK_ADDED: return "JOYSTICK_ADDED";
case SDL_EVENT_JOYSTICK_REMOVED: return "JOYSTICK_REMOVED";
case SDL_EVENT_JOYSTICK_BATTERY_UPDATED: return "JOYSTICK_BATTERY_UPDATED";
case SDL_EVENT_JOYSTICK_UPDATE_COMPLETE: return "JOYSTICK_UPDATE_COMPLETE";
case SDL_EVENT_GAMEPAD_AXIS_MOTION: return "GAMEPAD_AXIS_MOTION";
case SDL_EVENT_GAMEPAD_BUTTON_DOWN: return "GAMEPAD_BUTTON_DOWN";
case SDL_EVENT_GAMEPAD_BUTTON_UP: return "GAMEPAD_BUTTON_UP";
case SDL_EVENT_GAMEPAD_ADDED: return "GAMEPAD_ADDED";
case SDL_EVENT_GAMEPAD_REMOVED: return "GAMEPAD_REMOVED";
case SDL_EVENT_GAMEPAD_REMAPPED: return "GAMEPAD_REMAPPED";
case SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN: return "GAMEPAD_TOUCHPAD_DOWN";
case SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION: return "GAMEPAD_TOUCHPAD_MOTION";
case SDL_EVENT_GAMEPAD_TOUCHPAD_UP: return "GAMEPAD_TOUCHPAD_UP";
case SDL_EVENT_GAMEPAD_SENSOR_UPDATE: return "GAMEPAD_SENSOR_UPDATE";
case SDL_EVENT_GAMEPAD_UPDATE_COMPLETE: return "GAMEPAD_UPDATE_COMPLETE";
case SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED: return "GAMEPAD_STEAM_HANDLE_UPDATED";
case SDL_EVENT_FINGER_DOWN: return "FINGER_DOWN";
case SDL_EVENT_FINGER_UP: return "FINGER_UP";
case SDL_EVENT_FINGER_MOTION: return "FINGER_MOTION";
case SDL_EVENT_FINGER_CANCELED: return "FINGER_CANCELED";
case SDL_EVENT_CLIPBOARD_UPDATE: return "CLIPBOARD_UPDATE";
case SDL_EVENT_DROP_FILE: return "DROP_FILE";
case SDL_EVENT_DROP_TEXT: return "DROP_TEXT";
case SDL_EVENT_DROP_BEGIN: return "DROP_BEGIN";
case SDL_EVENT_DROP_COMPLETE: return "DROP_COMPLETE";
case SDL_EVENT_DROP_POSITION: return "DROP_POSITION";
case SDL_EVENT_AUDIO_DEVICE_ADDED: return "AUDIO_DEVICE_ADDED";
case SDL_EVENT_AUDIO_DEVICE_REMOVED: return "AUDIO_DEVICE_REMOVED";
case SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED: return "AUDIO_DEVICE_FORMAT_CHANGED";
case SDL_EVENT_SENSOR_UPDATE: return "SENSOR_UPDATE";
case SDL_EVENT_PEN_PROXIMITY_IN: return "PEN_PROXIMITY_IN";
case SDL_EVENT_PEN_PROXIMITY_OUT: return "PEN_PROXIMITY_OUT";
case SDL_EVENT_PEN_DOWN: return "PEN_DOWN";
case SDL_EVENT_PEN_UP: return "PEN_UP";
case SDL_EVENT_PEN_BUTTON_DOWN: return "PEN_BUTTON_DOWN";
case SDL_EVENT_PEN_BUTTON_UP: return "PEN_BUTTON_UP";
case SDL_EVENT_PEN_MOTION: return "PEN_MOTION";
case SDL_EVENT_PEN_AXIS: return "PEN_AXIS";
case SDL_EVENT_CAMERA_DEVICE_ADDED: return "CAMERA_DEVICE_ADDED";
case SDL_EVENT_CAMERA_DEVICE_REMOVED: return "CAMERA_DEVICE_REMOVED";
case SDL_EVENT_CAMERA_DEVICE_APPROVED: return "CAMERA_DEVICE_APPROVED";
case SDL_EVENT_CAMERA_DEVICE_DENIED: return "CAMERA_DEVICE_DENIED";
case SDL_EVENT_RENDER_TARGETS_RESET: return "RENDER_TARGETS_RESET";
case SDL_EVENT_RENDER_DEVICE_RESET: return "RENDER_DEVICE_RESET";
case SDL_EVENT_RENDER_DEVICE_LOST: return "RENDER_DEVICE_LOST";
case SDL_EVENT_PRIVATE0: return "PRIVATE0";
case SDL_EVENT_PRIVATE1: return "PRIVATE1";
case SDL_EVENT_PRIVATE2: return "PRIVATE2";
case SDL_EVENT_PRIVATE3: return "PRIVATE3";
case SDL_EVENT_POLL_SENTINEL: return "POLL_SENTINEL";
case SDL_EVENT_USER: return "USER";
case SDL_EVENT_LAST: return "LAST";
case SDL_EVENT_ENUM_PADDING: return "ENUM_PADDING";
default: return "User Event";
}
}