The FAQ has been updated (http://www.devolution.com/~slouken/SDL/FAQ.html),
thanks for all the feedback.
If you think of something that should go in there, please let me know.
Also, here’s the plan for SDL, now that I have some time again…
(in no particular order)
- Add French keyboard support
- Test SDL 0.9.12 on Win32 and release it
- Add joystick support
- Add MGL/GGI backends
- Update the FAQ
- Put together a very simple VC++ build example
- Write the framework for a general image loader for the demos
- Add better (and internationalized) error handling
I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.
See ya!
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/
You might also want to add the bit about having to link with
cc -llibg++ under win32.
To the FAQ.
Kent
@Kent_Mein
I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.
Are you soliciting suggestions or preparing an initial proposal?
m.On Thu, Apr 22, 1999 at 08:17:42AM -0700, Sam Lantinga wrote:
–
“How wonderful! How mysterious!
I carry wood! I draw water!”
I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.
Are you soliciting suggestions or preparing an initial proposal?
Both.
Here are the requirements:
-
The solution must be thread-safe
-
The solution must be internationalizable in some way
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software> On Thu, Apr 22, 1999 at 08:17:42AM -0700, Sam Lantinga wrote: