FAQ and update

The FAQ has been updated (http://www.devolution.com/~slouken/SDL/FAQ.html),
thanks for all the feedback.
If you think of something that should go in there, please let me know.

Also, here’s the plan for SDL, now that I have some time again…
(in no particular order)

  • Add French keyboard support
  • Test SDL 0.9.12 on Win32 and release it
  • Add joystick support
  • Add MGL/GGI backends
  • Update the FAQ
  • Put together a very simple VC++ build example
  • Write the framework for a general image loader for the demos
  • Add better (and internationalized) error handling

I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

You might also want to add the bit about having to link with
cc -llibg++ under win32.
To the FAQ.

Kent

@Kent_Mein

I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.

Are you soliciting suggestions or preparing an initial proposal?

m.On Thu, Apr 22, 1999 at 08:17:42AM -0700, Sam Lantinga wrote:


“How wonderful! How mysterious!
I carry wood! I draw water!”

  • Anonymous Dao poet

I need to put out an idea for error handling for discussion.
That’s the major feature that I need to add before SDL 1.0 is released.

Are you soliciting suggestions or preparing an initial proposal?

Both.
Here are the requirements:

  1. The solution must be thread-safe

  2. The solution must be internationalizable in some way

    -Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software> On Thu, Apr 22, 1999 at 08:17:42AM -0700, Sam Lantinga wrote:

Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/