Hi,
I’d like know if there community is interested in the following features for SDL:
An “Bytes (of a particular Unicode encoding) → UTF code points” decoder interface
An “UTF code points → Bytes (of a particular Unicode encoding)” decoder interface
Implementation for the UTF 8 encoding.
Remarks: By interface I mean the standard approach of a structs with pointers to functions akin to
typedef struct SDL_UnicodeDecoder { SDL_Error (*getCodePoint)(SDL_UnicodeDecoder*, Uint32* codePoint); ... } SDL_UnicodeDecoder; typedef struct SDL_UTF8UnicodeDecoder { SDL_MyInterface parent; ... } SDL_UTF8UnicodeDecoder; SDL_Error SDL_UTF8UnicodeDecoder_create(SDL_UTF8UnicodeDecoder** decoder);
Furthermore, I’d be able to provide implementations for the UTF-8 encoding.
Rational: We cannot outrun internationalization in a non-opaque fashion forever. At some point, when dealing with e.g., file system abstractions or text rendering or even data access, then we at some point cannot always treat text as opaque “sequences of Bytes”. The foundations of all this is the ability to encode and decode Unicode text.
Let me know what you think of that.