When I started and made my mind to use SDL among other libraries for game developement, I was so happy! but at the begining of my development, I’ve faced with this Error! I’ve searched a lot in the intenet, I’ve restarted my mac! but there is still this problem. I found a topic here, and 2 other posted, but they couldn’t solve the problem! by Restarting mac, it won’t disappear!
I’m fairly certain this is a previous debug or release instance running in the background. When you start debug session on a freshly started xcode, after rebooting the machine - does this happen as well? Are you sure you’re not leaking some file handle? Are you sure you’re not opening the same file twice in your code?