Fonts with OpenGL (solved)

Okay, in response to all the people asking about using fonts with OpenGL,
and part of the concerted effort to get people to stop using SDL_OPENGLBLIT,
I’ve added a demo of using truetype fonts with OpenGL to the latest CVS
snapshot of SDL_ttf2:

The new program is ‘glfont’ in the source archive, and builds on UNIX.
I’ll be adding it to the build for other architectures as I have time.

Please let me know if you have any problems with it.

BTW, the functions SDL_GL_Enter2DMode(), SDL_GL_Leave2DMode(), and
SDL_GL_LoadTexture() are from testgl.c, and are in the public domain.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment