Getting SDL game to run

I forgot to mention that when I run the game I get this error “Fatal
signal: Segmentation Fault (SDL Parachute Deployed)” What does it mean?

Thanks,
Don

Donald wrote:

I forgot to mention that when I run the game I get this error “Fatal
signal: Segmentation Fault (SDL Parachute Deployed)” What does it mean?

Thanks,
Don


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http://www.libsdl.org/mailman/listinfo/sdl

It means that your program is corrupting the memory and that the OS
detect the corruption. You have to track errors such as buffer overflow,
access to null pointer…

Jul

Hi there.

Have you checked for null pointer assignments?
The problem you are having happens when you try to
use a structure (usually a structure pointer © or an
object (C++)) without initializing it correctly.

Hope I Helped.

— Donald escreveu:> I forgot to mention that when I run the game I get

this error "Fatal
signal: Segmentation Fault (SDL Parachute Deployed)"
What does it mean?

Thanks,
Don


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SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


Converse com seus amigos em tempo real com o Yahoo! Messenger

Haven’t been following this thread closely but, be sure that you’ve initalized
SDL (SDL_Init()) and that it was initalized properly, before calling ANY
other SDL function.

Just a thought,On Monday 06 December 2004 12:22 pm, Donald wrote:

I forgot to mention that when I run the game I get this error “Fatal
signal: Segmentation Fault (SDL Parachute Deployed)” What does it mean?


Juan D. Espinoza
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