Hi all!
I m trying to make this extension work glActiveTextureARB(GL_TEXTURE0_ARB);
uder windows xp and sdl release 1.2.7… with VS .NET…
I ve installed Glee 3.0.5… I can compile without any warnings…
Here s how I do it:
#pragma comment(lib, “glee.lib”)
#include <glee.h>
#include “gl.h”
#pragma comment(lib, “opengl32.lib”)
int main(int in_argc, char **in_argv)
{
if (SDL_Init(SDL_INIT_VIDEO))
{
return -1;
}
SDL_WM_SetCaption(WINDOW_TITLE, NULL);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, WINDOW_BPP);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
GLeeInit();
SNIP…
The problem is each time I call:
glActiveTextureARB(GL_TEXTURE0_ARB);
it crash!!!
Anyone familiar with this?
THX
atrix2
2
Hey Goloth,
That’s not an sdl question, check out the mailing list at
www.gameprogrammer.com for GL and other game programming help> ----- Original Message -----
From: neosettlers@sympatico.ca (Golgoth)
To:
Sent: Thursday, September 30, 2004 7:55 PM
Subject: [SDL] GL Extensions!!!
Hi all!
I m trying to make this extension work
glActiveTextureARB(GL_TEXTURE0_ARB);
uder windows xp and sdl release 1.2.7… with VS .NET…
I ve installed Glee 3.0.5… I can compile without any warnings…
Here s how I do it:
#pragma comment(lib, “glee.lib”)
#include <glee.h>
#include “gl.h”
#pragma comment(lib, “opengl32.lib”)
int main(int in_argc, char **in_argv)
{
if (SDL_Init(SDL_INIT_VIDEO))
{
return -1;
}
SDL_WM_SetCaption(WINDOW_TITLE, NULL);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, WINDOW_BPP);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
GLeeInit();
SNIP…
The problem is each time I call:
glActiveTextureARB(GL_TEXTURE0_ARB);
it crash!!!
Anyone familiar with this?
THX
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl