Glut32.dll

Our engine has been throught a lot of changes since the implementation of the
SDL release 1.2.7… I ve just notice we dont need the glut32.dll anymore to
run it… Is this handled by sdl???

THX

Our engine has been throught a lot of changes since the implementation of the
SDL release 1.2.7… I ve just notice we dont need the glut32.dll anymore to
run it… Is this handled by sdl???

If you are using SDL you do not need glut. Glut and SDL both serve as a
wrapper around OpenGL. You use one or the other, but not both.

	Bob PendletonOn Sun, 2004-09-26 at 18:09, Golgoth wrote:

THX


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±-------------------------------------+

Bob Pendleton wrote:
[…]

If you are using SDL you do not need glut. Glut and SDL both serve as a
wrapper around OpenGL. You use one or the other, but not both.

  Bob Pendleton

hi,
glut is only needed whit sdl for fast rendering of base shape only for
an early set-up