I’m looking for a way to read the implementation without having to run the code and look for a specific file.
Currently, whenever I run SDL code, I try to look at the implementation of the code by going to the Definition.
In SDL, this results in a forward definition. E.g. void SDL_RenderDrawSomething();.
There’s no implementation. Thus, I have to run the code, find the file it’s in, open said file in another window, then read it.
What I’m asking for is static linking. I want to read the code to understand what the function is doing.
As for the tutorial, thank you for the offer. Without understanding the implementation, it’s like closed-source code. The tutorial wouldn’t help if you don’t know what the functions are doing. It would be a major waste of your time.