GUI question

I want to write a 3D level editor that will run on both Linux and Windows.
Now, there has to be some sort of menu and toolbox and the window has to be split in 3 or 4 ways depending on what the user wants.
Most GUIs I’ve come across don’t support this kind of thing. I’m considering using wxWindows - http://www.wxwindows.org/ or Qt - http://www.trolltech.com/
How can I possibly use SDL with these APIs?

http://gtkglext.sourceforge.net/On Sun, 2003-08-31 at 11:14, gpa at fsmail.net wrote:

I want to write a 3D level editor that will run on both Linux and
Windows.

Now, there has to be some sort of menu and toolbox and the window has
to be split in 3 or 4 ways depending on what the user wants.

Most GUIs I’ve come across don’t support this kind of thing. I’m
considering using wxWindows - http://www.wxwindows.org/ or Qt -
http://www.trolltech.com/

How can I possibly use SDL with these APIs?


draekko <@draekko>
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gpa at fsmail.net wrote:

I want to write a 3D level editor that will run on both Linux and Windows.

Now, there has to be some sort of menu and toolbox and the window has to
be split in 3 or 4 ways depending on what the user wants.

Most GUIs I’ve come across don’t support this kind of thing. I’m
considering using wxWindows - http://www.wxwindows.org/ or Qt -
http://www.trolltech.com/

How can I possibly use SDL with these APIs?

You may use FLTK! It’s very simple to learn and support OpenGL!!!
It’s enable under Win32 as good as under Linux!!!
Check www.fltk.org for more information.