Doco is Australian for Documentation.
Well not officially
Input abstraction? How do you mean? As for the .rc files, that shouldn’t be
too difficult. I’ve been writing programs that use .rc files for almost four
years. I could even do Win-style INI files (I’d prefer not to). But do you
mean like a standard format for .rc files? I’m not sure that would work since
the games you can make with SDL can be completely different. Right now, I’m
working on a board game using it, and I’ve run SDLDoom. I don’t know if there
are any other games currently being made with SDL, but just those two seem
totally different to me.Wouldn’t it be better to let the SDL apps handle the configuration stuff. So,
for example, you could select as a command-line option whether to use full
screen mode or windowed mode, or as a menu item.Of course, it would be good to be able to select prefs for all SDL apps at the
same time, but that could be more annoying than useful.
What about if SDL grabbed some settings from shell environment variables if they
exhist. These values would be “max” values, or deviations from the default.
(Ie. the program would be able to overide them if it wants)
That way a configuration file is just a shell script which runs the program
at the end.
cya
Josh-----
Real programmers don’t bring brown-bag lunches. If the vending machine
doesn’t sell it, they don’t eat it. Vending machines don’t sell
quiche.