HI! I ask to write me how it it was been possible to write following
functions so in order to she made the same differently but without use
SDL_Flip(80). I’m sorry behind my English.
int kolysanie_statkami()
{
ball[0]=IMG_Load(“czaszka.bmp”);
ball[1]=IMG_Load(“czaszka.bmp”);
HI! I ask to write me how it it was been possible to write following
functions so in order to she made the same differently but without use
SDL_Flip(80). I’m sorry behind my English.
int kolysanie_statkami()
{
ball[0]=IMG_Load(“czaszka.bmp”);
ball[1]=IMG_Load(“czaszka.bmp”);