How good is SDL_NET?

Hello everyone,

has anyone used SDL_NET for multiplayer gaming on a full scale ?I have read
SDL_NET library but i want to know whether it provides the samee powerful
functionality as Open Play.I am trying to use the network layer which is for
both Windows and Linux and found SDL to be a good one. please guide me
through the pros and cons of this layer.

best regards
usman_________________________________________________________________
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X box wrote:

has anyone used SDL_NET for multiplayer gaming on a full scale ?I have
read SDL_NET library but i want to know whether it provides the samee
powerful functionality as Open Play.I am trying to use the network layer
which is for both Windows and Linux and found SDL to be a good one.
please guide me through the pros and cons of this layer.

I using it for my game Njam, and I’m very satisfied. I only use TCP and
the game only works well on LAN, but that’s all I wanted. I haven’t
tried UDP, but I guess it works good as well.–
Milan Babuskov
http://njam.sourceforge.net