I can’t find a way to remove SetRenderLogicalSize stretching effect once i called this function in my application, and I didnt find any documentation about that.
How should i proceed?
I can’t find a way to remove SetRenderLogicalSize stretching effect once i called this function in my application, and I didnt find any documentation about that.
How should i proceed?
Use SDL_RenderGetLogicalSize before you change the size? Then you can
just restore those values later by setting it again.